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--target-dll --target-module
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Signing and Versioning Switches
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Assemblies must be cryptographically signed and have a version number before they can be installed in the GAC. Assemblies are signed with keys produced by the sn.exe tool, distributed with the .NET SDK. Signing an assembly also gives you some level of confidence that the assembly has not been tampered with after it left its creator; since anyone can create a strong
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CHAPTER 12 I THE F# TOOL SUITE AND .NET PROGRAMMING TOOLS
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name key, this does not tell you anything about who the creator was. Adding a version number of an assembly is most useful for the producers of libraries, because it allows the users of your library to better track changes to it and to decide which of their applications will upgrade to the new version when it is released. Table 12-6 summarizes the signing switches. Table 12-6. Signing F# Compiler Switches
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Switch
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--keyfile <string> --public-keyfile <string>
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This tells the compiler to sign the assembly with the key that it finds in the given key file. This tells the compiler to sign the assembly with a key file that contains only a public key. This is a process known as delayed signing; by signing with the public key, it allows many developers to work on an assembly while keeping the private key safe, limited to a privileged few. The assemblies produced will run a machine only where the CLR has been told to skip verification for the specific key. This can be achieved using the sn.exe tool. This sets the version number of an assembly; the format of the string is <major version>.<minor version>.<build number>.<revision number>, resulting in a string like 2.1.53.3. If this flag is not set, then it defaults to 0.0.0.0. This sets the version number the same way as the --version flag does, but it takes the version number for a text file. This is useful if you intended to increment your file number for each build, keeping track of it via a file under source control.
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--version <string>
--version-file <string>
I Note You can find more information about the sn.exe tool, which is used to create the key files, at
http://msdn2.microsoft.com/en-us/library/k5b5tt23(VS.80).aspx.
Printing the Interface Switches
The -ifile <string> flag prints the inferred interface of an assembly the same way that -i does, but it prints it to a file rather than to the console.
Adding Resources Switches
A resource is something that is embedded in an assembly. It can be one of several different things. It might be a string that will be displayed to the user, or it might be an image, icon, video, music file, or any sort of binary data. Resources can help make application deployment easier. For example, if your application needs to display an image to the user, embedding it in the assembly as a resource will mean that it is always there when your code needs to use it, and you do not need to worry about deploying it along with your assembly. Resources can be divided into two groups, Win32 resources and .NET resources. Win32 resources are created using the resource compiler (http://msdn2.microsoft.com/en-us/library/ aa381042.aspx), which allows the user to define resources in a C++-like language that is stored
CHAPTER 12 I THE F# TOOL SUITE AND .NET PROGRAMMING TOOLS
in a text file with the extension .rc. Although you can use these resource files to define lots of different types of resources, it is generally best to use them just for storing icons, because it is generally easier to store and access your resources using .NET resource files. However, you can use embedded Win32 icons to control what the resulting assembly files look like in Windows Explorer. .NET resources are either text files that have the normal .txt extension or XML files that have the extension .resx. The latter can be included on the F# command line directly or can alternatively be converted into a binary .resource format by using the .NET resources generator, resgen.exe (http://msdn2.microsoft.com/en-us/library/ccec7sz1(VS.80).aspx), or the resxc.exe tool distributed with F#. .NET resource files have a number of advantages over Win32 resource files. The .NET file format is much easier to understand and work with, and also Visual Studio provides some nice resource management tools. It is also much easier to localize your applications, making them available in different languages, with .NET resource files. Table 12-7 summarizes the resource switches. Table 12-7. Resource F# Compiler Switches
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