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After configuring a package, you can build and install it using the following set of commands; it is important to note that make install and ldconfig need to be run as the root user: make make install ldconfig The ldconfig command is not necessary on all systems, but you should run it to be on the safe side. It will make sure your system recognizes the libraries you installed before compiling the next package.
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CHAPTER 1 GETTING STARTED
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Exercise 1-1. Verifying Your Install
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If you install the GTK+ libraries from the source packages, you are provided with a simple way to verify a successful install. To do this, you have to run the gtk-demo application installed in /usr/bin. Run the following command from a terminal or by double-clicking the executable file: /usr/bin/gtk-demo If your install was successful, you will be presented with a window with the title GTK+ Code Demos . In that window, you can view information and source code for each of the widgets listed. This also gives you a good opportunity to sample many of the widgets that you will be learning about. If you run into any problems launching the application, pay close attention to the errors shown in your terminal. They will give you a good idea of which library is causing the problem.
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Once you have all of the GTK+ libraries and their dependencies installed, you are ready to continue on to the next chapter, which begins with a simple example showing the most basic elements required by every GTK+ application.
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In this chapter, you learned the history of the GTK+ libraries and the X Window System and for what each can be used. You were then introduced to GTK+ as a graphical widget library as well as its supporting libraries. These libraries include the following: GLib is a general-purpose utility library that is used to implement many useful nongraphical features including data types, file management, pipes, threads, and more. The GLib Object System (GObject) implements the object-oriented GType system. It also provides signal and property systems. The GIMP Drawing Kit (GDK) is a computer graphics library originally designed for the X Window System that wraps around low-level drawing and window functions. GdkPixbuf is a small library that provides client-side image manipulation functions. It was created as a replacement for Imlib. Pango is used for font rendering. It uses UTF-8 encoding, so it is able to support all forms of internationalized text. The Accessibility Toolkit (ATK) provides all GTK+ widgets with a built-in method of handling accessibility.
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CHAPTER 1 GETTING STARTED
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The last two sections of the chapter showed you all of the available language bindings that implement GTK+ in other programming languages and how to install the GTK+ libraries. Language bindings are possible because of the way GObject was originally designed. In 2, you will be introduced to the widget hierarchy system as well as window, label, and button widgets. You will learn how to use these widgets in basic GTK+ applications.
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Your First GTK+ Applications
n 1, you were given an overview of the things available to you in the GTK+ libraries as a graphical application developer. In this chapter, you ll learn how to write your own GTK+ applications. While we will begin with simple examples, there are many important concepts presented in this chapter. We will cover the topics that every other GTK+ application you write will rely on. Therefore, as with any chapter, make sure you understand the concepts presented to you in the next few pages before continuing on. In this chapter, you will learn the following: The basic function calls required by all GTK+ applications How to compile GTK+ code with GCC The object-oriented nature of the GTK+ widget system What role signals, callbacks, and events play in your applications How to alter textual styles with the Pango Text Markup Language Various other useful functions provided for the widgets presented in this chapter How to use the GtkButton widget to make a clickable GtkLabel How to get and set properties of objects using GObject methods
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