free birt barcode plugin Figure 1-40. The assets are in place. It is your job to turn them into a movie. in Font

Creation QR Code in Font Figure 1-40. The assets are in place. It is your job to turn them into a movie.

Figure 1-40. The assets are in place. It is your job to turn them into a movie.
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3. The Library is still a bit messy. Let s do a little tidying. Click the New Folder icon it looks like
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a file folder at the bottom of the Library panel. A new, untitled folder will appear in the Library. Double-click the folder name, not the icon, to select the name. Change the folder s name to MovieClips.
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4. Drag all the movie clips the blue files with the gear in the upper-right corner of the icon into
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the new folder. A movie clip is an animation with its own timeline. We get into that topic in 3.
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5. Create a new folder, and name it Audio.
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6. Let s bring the audio file for this movie into the Library. To start, select File Import
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Import to Library. Navigate to this chapter s Exercise folder, and select the FliesBuzzing.mp3 file, as shown in Figure 1-41. Click the Import to Library button, and when the file appears in the Library, move it to the Audio folder.
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Figure 1-41. Importing a file to the Library
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Though you are given the choice of importing content into the timeline or the Library, it is considered a best practice in Flash to import everything directly into the Library. The only file without the option of importing its content to the stage is an audio file.
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With the assets in place, we can now turn our attention to the project. The plan is to have a fly merrily buzz through the flowers and around the butterflies in the garden. The key words are buzz and through. Buzz indicates there is an audio file, and you have brought that into the Library. You will be adding that file to the project near the end of the process. The through part may at first appear to be a no-brainer. Of course, a fly is going to buzz through the flowers in the image. No, it isn t. As the movie is currently set up, the fly will buzz above the flat image of the flowers on the stage. It won t go behind the flowers and butterflies because it can t. What this should tell you is that we are going to create the illusion of depth by using the layers in the Flash timeline and creating a butterfly and some flowers for the fly to fly behind.
LEARNING THE FLASH CS5 PROFESSIONAL INTERFACE
To accomplish this, we need to first create the butterfly by using movie clips inside a movie clip to create an object. That, of course, was a mouthful, and there is a term for it: nesting. Here s how to create a nested movie clip.
Nesting movie clips
Before we start, it is important for you to know we are not going to get into a long discussion on the subject of movie clips, animation, and so on. We are saving those discussions for s 3 and 7. What we want to do here is to get you used to working with the interface, so to start, let s build a butterfly.
1. With the Library panel open, click the New Symbol button the turned-up piece of paper at
the bottom of the Library panel. The Create New Symbol dialog box shown in Figure 1-42 will open.
2. Select the text in the Name area, and enter the word Butterfly. Select Movie Clip from the
Type drop-down menu. Click OK. The dialog box will close, and what looks like a blank stage will open.
Figure 1-42. Creating a new Flash symbol The blank stage you are looking at is called the Symbol Editor. If you look at the top-left corner of the interface, you will see buttons for Scene 1 and Butterfly. The last symbol you see is the one currently open. In many respects, these are breadcrumbs that enable you to follow your path back to the main timeline, which is always Scene 1. The + sign you see in the center of the stage is actually the upper-left corner of the main stage in your Flash movie.
3. Select Layer 1, and add two more layers. Starting with the bottom layer, name the layers
Body, RightWing, and Leftwing.
4. Select the LeftWing layer, open the MovieClips folder in the Library, and drag the WingL
movie clip to the selected layer.
5. Select the RightWing layer, and drag the WingR movie clip to the stage. These last two steps
did exactly the same thing; they put something on the stage in a specific layer. Use whichever technique works for you.
6. Select the Body layer, and drag the Body movie clip to the stage. You have just placed (nested)
three movie clips by placing them on separate layers (Figure 1-43) inside a single movie clip. Let s get the Butterfly assembled.
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