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LEARNING THE FLASH CS5 PROFESSIONAL INTERFACE
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5. Click anywhere on the waveform, and you will see the Properties panel change to show you
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the sound properties. If you don t see them, click the Sound twirlie.
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6. Click the Sync drop-down menu, and select Stream, as shown in Figure 1-60.
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Figure 1-60. Audio waveform on the timeline and the Sound properties in the Properties panel
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7. Scrub across the timeline, and you will hear the audio playing. This is possible because of the
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use of the Stream syncing in the Sound properties. Return the playhead to frame 1, and press the Return (Enter) key. The sound will start playing and stop only when the playhead reaches the end of the timeline.
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8. Save the file.
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Noticing a pattern here Get into the habit of saving your work every time you do something major with your movie. Do this, and it isn t a big deal should your computer crash. Don t get into the habit, and prepare to reconstruct entire files from the point of your last save when the computer crashes.
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Testing and saving Flash files
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The fly is merrily buzzing among the flowers. The audio are playing, and the birds are singing. Maybe. Even though you have created this animation and scrubbed through bits and pieces of it, you still haven t seen the whole project play from start to finish much as it would on a Web page. Now would be a really good time to test the movie in Flash Player. We can t stress enough the importance of test, test, test, and test again! The procedure is, as one of us tells their students, rather simple: Do a bit. Test it. Do a bit more. Test it. As you have seen, Flash movies can be complex. Each element or feature you add also increases the complexity of the movie. This is why it is so important that you develop the habit of regularly testing your work because, regardless of how simple it may appear to you, this is the place to identify and fix any errors, mistakes, or problems you may see. What it comes down to is this: do you really want to
examine the entrails of each frame of a completed movie along with hundreds of lines of code, or do you want to catch simple errors early in the process Your call. To test a Flash movie, all you need to do is to press Ctrl+Enter (Windows) or Cmd+Return (Mac), and the movie will start playing in Flash Player. If you prefer to use a menu, select Control Test Movie. You will see an alert box telling you the movie is being exported and, when that finishes, the movie, as shown in Figure 1-61, will open in Flash Player. What you should see is the flowers move into place, the fly buzzing around the garden, and you will hear the audio track. If you open the folder where the file has been saved, you will see that a SWF has been added to the folder. A SWF (pronounced swiff ) is the compact version of your animation that will be placed in a Web page.
Figure 1-61. Testing the movie in Flash Player The final part is a look at a feature that is new to Flash CS5: the end of the .fla format. A couple of years ago, Richard Galvan, the Flash product manager, made it pretty clear to one of us over lunch that the FLA format was being placed on the Threatened Species list. This wasn t too much of a shock because Adobe was starting to concentrate on the fact that data and presentation were two separate entities and data was pretty sexy.
LEARNING THE FLASH CS5 PROFESSIONAL INTERFACE
The FLA format moved onto the Endangered Species list in the CS4 release of the product. A new output format XFL was introduced to After Effects, and Flash CS4 could read an XFL file but couldn t write one. The release of Flash CS5 marks the start of the old FLA format on its progress toward extinction as the new XFL format takes over. In Flash CS5, the default FLA file you ll save is now created in the XFL format, with the old style of FLA file being relegated to an option for backward compatibility Viva la revoluci n! XFL We know it sounds like an American Football league, but think of the XFL container format as a folder that contains an XML file and all the assets referred to in the XML file. The assets and the XML are the files used to build the FLA. Until this release of Flash, that container has, essentially, been sealed. Not anymore.
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