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csv, copy the block, and make the statement replacements. The resulting section should look
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like this: "storage/spartan/Makefile" ) CONFIG_FILES= "$CONFIG_FILES storage/spartan/Makefile" ;; Similarly, you must also add #undef in the config.h.in file. Open the file and enter the following: /* Build Spartan storage engine */ #undef WITH_SPARTAN_STORAGE_ENGINE The configure.in include file for the configure script must have the creation statements added. Open that file and enter the following near the bottom of the file (copy and paste from an existing one and then replace the name): MYSQL_STORAGE_ENGINE(spartan,,,"yes",,spartan_hton,storage/spartan,no, \$(top_builddir)/storage/spartan/libspartan.a,[ AC_CONFIG_FILES(storage/spartan/Makefile) ])
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Tip MySQL AB may change this process slightly in future releases. Be sure to run the command ./configure --help to ensure the version of the code you are using still relies on the --with arguments. Changes may affect the code you need to change in the configure and configure.in files.
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CHAPTER 7 BUILDING YOUR OWN STORAGE ENGINE
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Create a directory named .deps in the /storage/spartan directory. Create a file named ha_example.Po in the /storage/spartan/.deps directory. Set the contents of the file to #dummy. When you compile the code, the make tools will overwrite the file with the proper Spartan storage engine parameters. All that remains now is to make a small set of changes to a few server files and run the configure script before compiling. You should wait to compile after you ve finished adding the Spartan storage engine to the server. Adding the Source Files to the Project Files in Windows If you use Windows, you need to create a new project, add the source files to it, and configure the project file settings. Open the main solution file in the root of the source tree. Add a new project to the solution and name it spartan. Place the project file in the /storage/spartan directory. Be sure to create a C++ Win32 | Win32 Project and not a console or .NET project. In the Win32 Application Wizard, click Next and then set the application type to static library and turn off precompiled headers. Once the project is created, add the Spartan_data and spartan_index source files to the project. In order for the spartan project to find the appropriate include files, you need to open the Spartan Property Pages dialog box, select C/C++ and then General on the left, and select the Additional Include Directories option. The easiest way to do this is to open the Example Property Pages dialog box and copy the string from that project to the spartan project. Figure 7-2 shows the Spartan Property Pages dialog box with the correct include string added.
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Figure 7-2. Selecting Additional Include Directories
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CHAPTER 7 BUILDING YOUR OWN STORAGE ENGINE
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While you have the properties dialog box open, select C/C++ and then Code Generation on the left, and then change the Runtime Library option to Multi-threaded debug (/MTd). Figure 7-3 depicts the Spartan Property Pages dialog box with the correct setting. Close this dialog box when you are done.
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Figure 7-3. Change the Runtime Library option to Multi-threaded debug (/MTd). You also have to add the spartan project to the mysqld project dependencies from the Project Project Dependencies menu. Be sure to set the configuration to compile in debug mode. The last step is to modify the project settings for the mysqld project. You need to add the HAVE_SPARTAN_DB and WITH_SPARTAN_STORAGE_ENGINE preprocessor directives. Open the mysqld project properties, click on C/C++ and then Preprocessor on the left, and then click the ellipsis button (...) next to the Preprocessor Definitions option. Figures 7-4 and 7-5 depict these modifications (keep in mind that order does not matter).
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Tip If you discover that some of the source code that you want to edit is grayed out, it may be because the
preprocessor definitions are either missing or misspelled.
All that remains now is to make a small set of changes to a few server files and compile the server. You should wait to compile after you ve finished adding the Spartan storage engine to the server.
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