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CHAPTER 6: Mass Deployment
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Monolithic images can be pretty easy to deploy, especially on an ad hoc basis. The general outline of the process is this: Reboot a target system (often referred to as an imaging or base system) into target disk mode, connect it to a master-control computer, and then use Carbon Copy Cloner (http://www.bombich.com/software/ccc.html), Super Duper! (http://www.shirt-pocket.com/SuperDuper), or Apple s Disk Utility (in /Applications/Utilities on Mac OS X) to clone the master system to an attached system or an image file. You can also deploy images over a network, using Apple Software Restore (ASR) or NetRestore, which is a graphical interface to asr running on Mac OS X Server, NetInstall, which leverages NetBoot for imaging, or a variety of third-party products. Most of the complexity of an imaging solution arises from the automation that you put in place, so whether to automate becomes an issue of economy of scale. As noted earlier, the more systems you have, the more you ll want to automate, starting with the delivery of an image, but then moving into renaming systems, binding to directory services, installing software and making operating system or application configuration changes. Through this section, we ll trace the emergence of an image-delivery environment from childhood toward maturity. We ll start with one of the simplest solutions Disk Utility to deliver an image directly to a computer, then move toward using the default solutions from Apple, and finally explore third-party solutions that can automate even the smallest of details. If you actually try each of the options we lay out, you ll spend a number of hours simply waiting for images to be created----transferring what is typically a 5 to 10GB file system into a file and reordering isn t exactly the fastest operation. So feel free to follow along with the screens and commands, but don t feel you must wait for each step to complete unless you see a compelling reason to do so (for example, you re considering using that solution as a mass-deployment strategy).
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The ability to create a hard-drive image and copy it to another hard drive is a basic, longtime feature of the Mac OS. We ll begin by illustrating the process using the triedand-true Disk Utility, included with Mac OS X. This tool can produce an image of the computer, which, by default, it does in the form of a disk image (DMG) file. We ll start by building the base system that will act as the template. First, install OS X on a computer and go through the checklist of settings and procedures you normally follow. Don t, however, perform any trusted binding of the system into a directory service. (Creating this binding is the default with Active Directory, which we covered in s 2 and 3, so don t do any Active Directory binding prior to making the image.) Next, install the applications you normally run (using, one hopes, the volume licensing keys), populate them with your usual files, and reboot the system into FireWire targetdisk mode. You can do so by selecting Target Disk Mode in the startup-disk preference panel before you reboot or by holding down the T key at boot-up. When the system has restarted, it will display a gray screen and a masquerading FireWire logo. At this point, connect the base system to the admin computer to create the image file on the latter.
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CHAPTER 6: Mass Deployment
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One aside: If you don t have volume licensing for your software, you may be better off by not licensing the base-image applications, depending on how draconian the software s serial number mechanism is. On the other hand, there may be no such checks, and the maker may even bless using the same license on all machines as long as you ve purchased it. Your mileage will vary heavily by application and vendor. NOTE: An arbitrary version of Mac OS X will usually support all hardware that was available at the time of its release. However, Apple will sometimes release a newer build of the operating system for a new hardware model that just shipped. This new build may have the same operating system version, but may also contain additional components that were added for that specific hardware (i.e., new track pad driver) which incremented the build identifier of the system. When presented with this scenario, you should typically make your base or monolithic image from that newest operating system build. However, the next OS point release should contain all additions in this build train specific operating system (and more). You can determine a system s build number by running the terminal command sw_vers. If you must deploy your image before Apple releases their next point update, such as a lull between 10.6.1, and your deployment date, be aware that build train specific operating systems are not officially supported by Apple on anything other than the original hardware. While they often work, this is a consideration to be aware of if you phone in for support. Next, as with Microsoft Windows, you ll want to remove those pesky unique cache files from that computer. If you don t, they may be re-created in the image file. The following are the files to delete: .DS_Store files (using the find /Volumes/volumename -name .DS_Store -exec rm {} \; command) .Trashes files (using the find /Volumes/volumename -name .Trash exec rm {} \; command) /System/Library/Extensions.kextcache /System/Library/Extensions.mkext /Library/Preferences/SystemConfiguration/NetworkInterfaces.plist /var/db/BootCache.playlist /var/db/volinfo.database Contents of /var/vm/ Contents of /Library/Caches/ Contents of /System/Library/Caches/ /var/vm/sleepimage Contents of /Users/Shared/
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