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Using a Visual Studio Web Application Project
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A Visual Studio Web Application project is the more traditional type of web project used prior to Visual Studio 2005. When Microsoft developers introduced the Web Site concept, they did not take into account the many developers who were comfortable with the projectbased solution approach. To accommodate those developers, Microsoft announced the Visual Studio 2005 Web Application project as an add-on to Visual Studio 2005. In Visual Studio 2008, this project type is once again a part of Visual Studio.
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CHAPTER 2 INTRODUCTION TO VISUAL STUDIO 2008
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The following are some of the advantages of using a Web Application project: All of the code files are compiled into a single assembly, placed in the bin directory. You can easily exclude files from a project, since all files within the project are defined within the project file. It s easier to migrate from older versions of Visual Studio. A disadvantage is that it can be more difficult to share your solution with others, if that is your intent. In the end, both approaches have their pros and cons. You need to determine which one is more suitable for your application, depending on your specific purpose and goals. For more information about these project types, refer to the MSDN documentation.
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Summary
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This chapter introduced Visual Studio 2008 and some of the new features offered in this version, including the new JavaScript IntelliSense features, additional JavaScript debugging support, and multi-targeting support. In addition, you built your very first Silverlight application. In the next chapter, we are going to start to dive into some of the Silverlight controls, beginning with the layout management controls. These controls enable you to lay out your Silverlight applications.
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Layout Management in Silverlight
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he previous chapter provided an overview of Visual Studio 2008, one of the primary tools used in developing Silverlight applications. In this chapter, we are going to start to dive into some Silverlight 2 development by looking at the layout management controls. As you have learned, Silverlight applications consist of a number of Silverlight objects that are defined by XAML. Layout management involves describing the way that these objects are arranged in your application. Silverlight 2 includes three layout management controls: Canvas, StackPanel, and Grid. We will take a look at each of these in depth. By the end of this chapter, you should have a good understanding of when to use which layout control.
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Layout Management
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Silverlight provides a very flexible layout management system that lets you specify how controls will appear in your Silverlight application. You can use a static layout as well as a liquid layout that allows your layout to automatically adjust as your Silverlight application is resized in the browser. Each of the three layout controls provided in Silverlight 2 has its advantages and disadvantages, as summarized in Table 3-1. Let s begin by looking at the most basic layout control: the Canvas panel.
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CHAPTER 3 LAYOUT MANAGEMENT IN SILVERLIGHT
Table 3-1. Layout Control Pros and Cons
Control
Canvas
Description
Pros
Cons
Requires that every control have a Canvas.Top and Canvas.Left property attached to define its position on the canvas.
Based on absolute position Very simple layout. of controls
StackPanel Based on horizontal or ver- Allows for a quick dynamic The layout is limited to tical stacks of controls layout. Nesting StackPanel stacks of items. Spacing
controls can provide some is limited to adding marinteresting layouts. gins to the individual controls and to adjusting the alignment (with the VerticalAlignment and
HorizontalAlignment
properties).
Grid
Mimics using table elements The most flexible and in HTML to lay out controls powerful layout control. You can define just about any type of layout using the Grid control.
Grid definitions can get somewhat complex at times. Nesting Grid components can be confusing.
The Canvas Panel
The Canvas panel is a basic layout control that allows you to position Silverlight objects using explicit coordinates relative to the canvas location. You can position an object within the Canvas panel by using two XAML attached properties: Canvas.Left and Canvas.Top. Figure 3-1 shows how the object s position is affected by these properties.
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