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// dump wasn't correct. I now save off the CONTEXT as a global, much // like the stack frame. static CONTEXT g_stContext ; /*///////////////////////////////////////////////////////////////// ///// // File Scope Function Declarations /////////////////////////////////////////////////////////////////// ///*/ // The exception handler LONG __stdcall CrashHandlerExceptionFilter ( EXCEPTION_POINTERS * pExPtrs ; // Converts a simple exception to a string value LPCTSTR ConvertSimpleException ( DWORD dwExcept ) ; // The internal function that does all the stack walking LPCTSTR __stdcall InternalGetStackTraceString ( DWORD dwOpts ) ; // Initializes the symbol engine if needed void InitSymEng ( void ) ; // Cleans up the symbol engine if needed void CleanupSymEng ( void ) ; /*///////////////////////////////////////////////////////////////// ///// // Destructor Class /////////////////////////////////////////////////////////////////// ///*/ // See the note in MEMDUMPERVALIDATOR.CPP about automatic classes. // Turn off warning : initializers put in library initialization area #pragma warning (disable : 4073) #pragma init_seg(lib) class CleanUpCrashHandler { public : CleanUpCrashHandler ( void ) 471 )
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{ } ~CleanUpCrashHandler ( void ) { // Are there any outstanding memory allocations if ( NULL != g_ahMod ) { VERIFY ( HeapFree ( GetProcessHeap ( ) , 0 g_ahMod g_ahMod = NULL ; // FIXED BUG - Thanks to Gennady Mayko. g_uiModCount = 0 ; } if ( NULL != g_pfnOrigFilt ) { // Restore the original unhandled exception filter. SetUnhandledExceptionFilter ( g_pfnOrigFilt ) ; g_pfnOrigFilt = NULL ; } } } ; // The static class static CleanUpCrashHandler g_cBeforeAndAfter ; /*///////////////////////////////////////////////////////////////// ///// // Crash Handler Function Implementation /////////////////////////////////////////////////////////////////// ///*/ BOOL __stdcall SetCrashHandlerFilter ( PFNCHFILTFN pFn ) { // A NULL parameter unhooks the callback. if ( NULL == pFn ) { if ( NULL != g_pfnOrigFilt ) { // Restore the original unhandled exception filter. SetUnhandledExceptionFilter ( g_pfnOrigFilt ) ; 472 , ) ) ;
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g_pfnOrigFilt = NULL ; if ( NULL != g_ahMod ) { // FIXED BUG: // "HeapFree." VERIFY ( HeapFree ( GetProcessHeap ( ) , 0 g_ahMod g_ahMod = NULL ; // FIXED BUG - Thanks to Gennady Mayko. g_uiModCount = 0 ; } g_pfnCallBack = NULL ; } } else { ASSERT ( FALSE == IsBadCodePtr ( (FARPROC)pFn ) ) ; if ( TRUE == IsBadCodePtr ( (FARPROC)pFn ) ) { return ( FALSE ) ; } g_pfnCallBack = pFn ; // If a custom crash handler isn't already in use, enable // unhandled CrashHandlerExceptionFilter and save the original , ) ) ; Previously, I called "free" instead of
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// exception filter. if ( NULL == g_pfnOrigFilt ) { g_pfnOrigFilt = SetUnhandledExceptionFilter(CrashHandlerExceptionFilter); } } return ( TRUE ) ; } BOOL __stdcall AddCrashHandlerLimitModule ( HMODULE hMod ) { // Check the obvious cases. 473
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ASSERT ( NULL != hMod ) ; if ( NULL == hMod ) { return ( FALSE ) ; } // Allocate a temporary array. This array must be allocated from // memory that's guaranteed to be around even if the process is // toasting. If the process is toasting, the RTL heap probably isn't // safe, so I allocate the temporary array from the process heap. HMODULE * phTemp = (HMODULE*) HeapAlloc , HEAP_ZERO_MEMORY | HEAP_GENERATE_EXCEPTIONS , (sizeof(HMODULE)*(g_uiModCount+1)) ) ; ASSERT ( NULL != phTemp ) ; if ( NULL == phTemp ) { TRACE ( "Serious trouble in the house! - " "HeapAlloc failed!!!\n" return ( FALSE ) ; } if ( NULL == g_ahMod ) { g_ahMod = phTemp ; g_ahMod[ 0 ] = hMod ; g_uiModCount++ ; } else { // Copy the old values. CopyMemory ( phTemp g_ahMod // Free the old memory. 474 , , ); ( GetProcessHeap ( )
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sizeof ( HMODULE ) * g_uiModCount ) ;
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VERIFY ( HeapFree ( GetProcessHeap ( ) , 0 , g_ahMod ) ) ; g_ahMod = phTemp ; g_ahMod[ g_uiModCount ] = hMod ; g_uiModCount++ ; } return ( TRUE ) ; } UINT __stdcall GetLimitModuleCount ( void ) { return ( g_uiModCount ) ; } int __stdcall GetLimitModulesArray ( HMODULE * pahMod , UINT uiSize ) { int iRet ; __try { ASSERT ( FALSE == IsBadWritePtr ( pahMod , uiSize * sizeof ( HMODULE ) ) ) ; if ( TRUE == IsBadWritePtr ( pahMod , uiSize * sizeof ( HMODULE ) ) ) { iRet = GLMA_BADPARAM ; __leave ; } if ( uiSize < g_uiModCount ) { iRet = GLMA_BUFFTOOSMALL ; __leave ; } CopyMemory ( pahMod g_ahMod , ,
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sizeof ( HMODULE ) * g_uiModCount ) ; iRet = GLMA_SUCCESS ; 475
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} __except ( EXCEPTION_EXECUTE_HANDLER ) { iRet = GLMA_FAILURE ; } return ( iRet ) ; } LONG __stdcall pExPtrs) { LONG lRet = EXCEPTION_CONTINUE_SEARCH ; // If the exception is an EXCEPTION_STACK_OVERFLOW, there isn't much // you can do because the stack is blown. If you try to do anything, // the odds are great that you'll just double-fault and bomb right // out of your exception filter. Although I don't recommend doing so, // you could play some games with the stack register and // manipulate it so that you could regain enough space to run these // functions. Of course, if you did change the stack register, you'd // have problems walking the stack. // I take OutputDebugString // here. I OutputDebugString the safe route might and make some but calls to CrashHandlerExceptionFilter (EXCEPTION_POINTERS*
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