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For more information about Prism concepts, see the remaining chapters in this guide. To download Prism binaries, source code, and documentation, see Prism on MSDN at http://www.microsoft.com/Prism. If you have comments on this guide, visit the Prism community site at http://www.codeplex.com/Prism. Additional Prism content is provided in the following appendixes on MSDN: Appendix D, Upgrading from Previous Versions on MSDN: http://msdn.microsoft.com/en-us/library/ff921073(PandP.40).aspx. Appendix E, Extending Prism on MSDN: http://msdn.microsoft.com/en-us/library/gg430866(PandP.40).aspx. Appendix F, Reference Implementations on MSDN: http://msdn.microsoft.com/en-us/library/gg405483(PandP.40).aspx. Appendix G, QuickStarts on MSDN: http://msdn.microsoft.com/en-us/library/gg430879(PandP.40).aspx. Appendix H, Prism Hands-On Labs on MSDN: http://msdn.microsoft.com/en-us/library/gg405475(PandP.40).aspx. Prism assumes that you have hands-on experience with WPF or Silverlight. If you need general information about WPF and Silverlight, see the following resources: Windows Presentation Foundation on MSDN: http://msdn.microsoft.com/en-us/library/ms754130.aspx. MacDonald, Matthew. Pro WPF in C# 2010: Windows Presentation Foundation in .NET 4, Apress, 2010. Nathan, Adam. WPF 4 Unleashed. Sams Publishing, 2010. Bugnion, Laurent. Silverlight 4 Unleashed, Sams Publishing, 2010. Brown, Pete. Silverlight 4 in Action, Manning Publications, 2010. If you need general information about Silverlight, see the following resources: Microsoft Silverlight Home Page: http://www.microsoft.com/silverlight/. Microsoft Silverlight Resources: http://www.microsoft.com/silverlight/resources/default.aspx. Microsoft Silverlight Community: http://silverlight.net/default.aspx.
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Silverlight Documentation on MSDN: Silverlight Books:
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http://msdn.microsoft.com/en-us/library/cc838158(vs.95).aspx.
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http://www.silverlightbooks.net/. Project Rosetta: http://visitmix.com/labs/rosetta/. For more information about UAC, see What is User Account Control : http://windows.microsoft.com/en-US/windows7/What-is-User-Account-Control. For more information about the Unity Application Block, see Unity Application Block on MSDN: http://www.msdn.com/unity. For more information about the Managed Extensibility Framework, see Managed Extensibility Framework on MSDN: http://msdn.microsoft.com/en-us/library/dd460648.aspx. For more information about the Common Service Locator, see CommonService Locator on CodePlex: http://commonservicelocator.codeplex.com/. For additional tools and resources, see the following: Microsoft Silverlight 4 Tools for Visual Studio 2010: http://go.microsoft.com/fwlink/ LinkID=177428. Microsoft Expression Blend 4: http://www.microsoft.com/expression/products/Blend_Overview.aspx. Windows Phone Developer Tools SDK: http://go.microsoft.com/fwlink/ LinkId=185968. Windows Phone 7 Developer Guide community site on CodePlex: http://wp7guide.codeplex.com. For a list of the new features, assets, and API changes, see What s New in Prism 4.0 on MSDN: http://msdn.microsoft.com/en-us/library/gg430871(PandP.40).aspx. To access web resources more easily, see the online version of the bibliography on MSDN: http://msdn.microsoft.com/en-us/library/gg405487(PandP.40).aspx. Prism s community site is http://www.codeplex.com/Prism. On this community site, you can post questions, provide feedback, or connect with other users to share ideas. Community members can also help Microsoft plan and test future offerings and download additional content, such as extensions and training material.
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This chapter explains what needs to happen to get a Prism application up and running. A Prism application requires registration and configuration during the application startup process this is known as bootstrapping the application.
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A bootstrapper is a class that is responsible for the initialization of an application built using the Prism Library. By using a bootstrapper, you have more control of how the Prism Library components are connected to your application. The Prism Library includes a default abstract Bootstrapper base class that can be specialized for use with any container. Many of the methods in the bootstrapper classes are virtual methods. You can override these methods as appropriate in your custom bootstrapper implementation. The following diagram illustrates the stages of the bootstrapping process.
ch a pter two
Basic stages of the bootstrapping process
Create a LoggerFacade. Create and con gure a module catalog. Create and con gure the container. Con gure default region adapter mappings. Con gure default region behaviors. Register framework exception types. Create the shell. Initialize the shell. Initialize the modules.
The Prism Library provides some additional base classes, derived from Bootstrapper, that have default implementations that are appropriate for most applications. The only stages left for your application bootstrapper to implement are creating and initializing the shell. Applications built with the Prism Library rely on dependency injection provided by a container. The library provides assemblies that work with the Unity Application Block (Unity) or Managed Extensibility Framework (MEF), and it allows you to use other dependency injection containers. Part of the bootstrapping process is to configure this container and register types with the container. The Prism Library includes the UnityBootstrapper and MefBootstrapper classes, which implement most of the functionality necessary to use either Unity or MEF as the dependency injection container in your application. In addition to the stages shown in the previous illustration, each bootstrapper adds some steps specific to its container. In a traditional Windows Presentation Foundation (WPF) application, a startup Uniform Resource Identifier (URI) is specified in the App.xaml file that launches the main window. In a Silverlight application, the RootVisual property on the application is set in the code-behind file used by the App.xaml file. In an application created with the Prism Library, it is the bootstrapper s responsibility to create the shell or the main window. This is because the shell relies on services, such as the Region Manager, that need to be registered before the shell can be displayed.
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