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9 Silverlight Controls: Advanced Controls
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In this chapter, you continue to explore the Silverlight control set. You spent a lot of time learning about the DataGrid and its associated properties, methods, and events because it is an important control that provides functionality for your applications similar to that of a spreadsheet. The discussion of the DataGrid control introduced you to some of the code that Silverlight offers for easy data binding, as well as how to define data templates to use for grid layouts. In addition, you looked through some of the other advanced tools available with Silverlight, including the Calendar, DatePicker, ScrollViewer, and Slider controls. Now, the summary of the base controls available in Silverlight is complete, and in the next chapter, you look at what you need to know to build your own controls.
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Media in Silverlight: Video
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Previous chapters introduced you to general controls for building rich interactive Internet applications. In this chapter, you look at video and the options available to you to build video-based applications in Microsoft Silverlight. First, you learn in some detail about the MediaElement control, which provides an API that gives you control over audio and video in your application so that you can build great media applications. You then look into the architecture and implementation of a Silverlight-based client for media that is protected by Digital Rights Management (DRM), including building a sample that will run against content that is hosted and protected on the Internet.
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The MediaElement Control
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One of the most important uses for Silverlight on the Web is to enable cross-platform, nextgeneration media. To accomplish this, Silverlight supports the MediaElement control. In this section, you look at the MediaElement in detail and have a chance to work through a use case to build a simple media player that allows for progressive download and playback of videos. In addition, you learn how to paint surfaces with the video brush so that you can add interesting graphical effects. The MediaElement control supports the following formats: Video WMV1: Windows Media Video 7 WMV2: Windows Media Video 8 WMV3: Windows Media Video 9 WMVA: Windows Media Video Advanced Profile, non-VC-1 WMVC1: Windows Media Video Advanced Profile, VC-1 H.264: Video encoded in the popular H264 format. Note that this is new in Silverlight 3.
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Audio WMA7: Windows Media Audio 7 WMA8: Windows Media Audio 8
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Part II Programming Silverlight 3 with .NET
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WMA9: Windows Media Audio 9 WMA10: Windows Media Audio 10 MP3: ISO/MPEG Layer 3 Mono or stereo Sampling frequencies from 8 to 48 KHz Bit rates from 8 to 320 KBps Variable bit rate
In addition to these formats, the MediaElement control also supports ASX playlists as well as the HTTP, HTTPS, and MMS protocols. When it comes to streaming video and/or audio, MediaElement supports live and on-demand streaming from a server running Windows Media. If the URI specifies the MMS protocol, streaming is enabled; otherwise, the file is downloaded and played back with progressive download, which involves downloading enough of the file to fill a playback buffer, at which point the buffered video is played back while the rest of the file is downloaded. If the protocol specified is HTTP or HTTPS, the reverse happens. MediaElement tries to progressively download first, and if this fails, the MediaElement control attempts to stream the file.
Using the MediaElement Control
The MediaElement control is easy to get up and running in a basic setting, but it has many advanced features that can provide you with some pretty compelling scenarios when you have learned how to use them. But first walk before you try to run and step through how to do the most common tasks with the MediaElement.
Simple Video Playback with the MediaElement Control
To get started with the MediaElement control, add it to your page and set its Source attribute to the URL of the video that you want to play back. Following is an example:
<Canvas xmlns="http://schemas.microsoft.com/client/2007" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Background="White" > <MediaElement Source="balls.wmv"/> </Canvas>
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