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As an iPhone web developer, however, you want to do better than these undeveloped web pages. That s what the first part of this book is about (though we ll also touch
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Web development or the SDK
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on some SDK tools as we go). We categorize iPhone-specific web development into three types. A web site is iPhone friendly if the web developer has spent a day of time or maybe less improving the experience for iPhone users. This involves simple techniques such as using the viewport tag, making good use of columns, using well-designed style sheets, and making use of iPhone-specific links. The basic techniques required to create iPhone-friendly web sites will be covered in depth in chapter 3. A web site is iPhone optimized if the web developers have gone all-out to create pages that look great on the iPhone. They ve probably inserted commands that deal with the iPhone chrome and have thought about iPhone gestures. They may link in unique iPhone style sheets when the device is detected. All of this requires a great understanding of how the iPhone works, but also provides a better experience for users. Many times the view that an iPhone user sees on an iPhone-optimized web site may be dramatically different than that experienced by a desktop user; despite the iPhone s claim to be a fully featured browser, there are some things that just don t work as well, and an iPhone-optimized site recognizes that. The slightly more advanced techniques needed to develop iPhone-optimized web sites will also be discussed in chapter 3. Finally, some web sites may actually be iPhone web apps. These are web pages that are intended only to work on the iPhone, and in fact will probably look quite ugly if viewed from a desktop browser. We ll talk about using the functions of Apple s advanced WebKit in chapter 4. Then we ll discuss how to make pages that look like iPhone natives apps in chapter 5, including a look at the iUI library. Finally we ll look at the Canvas graphic library in chapter 6.
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DASHCODE PAGES
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As part of the SDK, Apple distributes a tool called Dashcode. It can be used to package JavaScript and HTML into a format specifically intended for the iPhone. Dashcode can also be used as development platform for many of the web app libraries and presages some of the functionality of the SDK. We ll cover it in chapter 7.
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SDK development models
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iPhone web apps represent a transition for iPhone developers. When you re engaging in simpler types of iPhone development making existing web sites iPhone friendly or iPhone optimized you re just considering the iPhone as one of many platforms that you re supporting. However, when creating iPhone web apps, you re instead developing specifically and exclusively for the iPhone. Some developers will be happy staying with the web development techniques discussed in the first half of this book. Other developers will want to take the next step, to learn the SDK for those programs that could be better developed using that toolkit. 8 will offer some advice on making the jump from web development to the SDK even if you ve never programmed in a compiled programming language before. Then, the latter half of the book covers the SDK in depth.
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Integrated iPhone development
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THE SDK CONTINUUM
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SDK development is even more of a continuum than web programming. As you learn more about Apple s SDK frameworks, you ll gradually add new tools that you can program with. Nonetheless, we ve outlined two broadly different sorts of SDK programming. SDK native apps are those SDK applications that make use only of the iPhone itself, not the internet and the outside world. Even given these restrictions, you can still write numerous complex native programs. We ll start things off with a look at the basic building blocks of the SDK: Objective-C and the iPhone OS (chapter 10), Xcode (chapter 11), Interface Builder (chapter 12), view controllers (chapters 13 and 15), and actions and events (chapter 14). Then we ll delve into the SDK toolkit, talking about data (chapter 16), positioning (chapter 17), media (chapter 18), and graphics (chapter 19). SDK web apps are those SDK applications that also use the iPhone s always-on internet. In many ways they bring us full circle as we look at the web from a different direction. Although chapter 20 mainly covers how to access the internet using the iPhone, it s also what opens the door to the unique ways in which you can integrate your web and SDK work. That integration can appear in several forms.
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