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Creating Game Components in .NET framework
15 QR Code 2d Barcode Printer In Visual Studio .NET Using Barcode encoder for VS .NET Control to generate, create QR Code ISO/IEC18004 image in .NET framework applications. www.OnBarcode.comQuick Response Code Decoder In Visual Studio .NET Using Barcode scanner for VS .NET Control to read, scan read, scan image in VS .NET applications. www.OnBarcode.comCreating Game Components
Encode Bar Code In Visual Studio .NET Using Barcode generator for VS .NET Control to generate, create bar code image in Visual Studio .NET applications. www.OnBarcode.comBar Code Reader In Visual Studio .NET Using Barcode reader for Visual Studio .NET Control to read, scan read, scan image in Visual Studio .NET applications. www.OnBarcode.comThe LoseLife method is part of the BreadAndCheeseGame class and is how game sprites tell the game that a life has been lost. You use a similar method when you score points. Sprites need to have this form of coupling so that the sprites can affect the game where required. However, this means that they are tightly linked with the BreadAndCheeseGame class and can be used only with it. This is actually a serious restriction. We would like to use the same set of sprites in an Alien Wars game that we are also working on, but because this is held in a class called AlienWarsGame, our sprites can t talk to it. We can t use abstract classes to solve this problem, because the game classes are children of the XNA Game class, whereas our sprites are all children of the BaseSprite class. Denso QR Bar Code Encoder In Visual C#.NET Using Barcode printer for .NET Control to generate, create Quick Response Code image in VS .NET applications. www.OnBarcode.comPaint Quick Response Code In .NET Framework Using Barcode encoder for ASP.NET Control to generate, create QR Code image in ASP.NET applications. www.OnBarcode.comC# Interfaces
QR Encoder In VB.NET Using Barcode encoder for .NET framework Control to generate, create QR Code JIS X 0510 image in .NET applications. www.OnBarcode.comMake QR-Code In Visual Studio .NET Using Barcode creation for .NET framework Control to generate, create Denso QR Bar Code image in .NET applications. www.OnBarcode.comHowever, it turns out that we can use another C# feature to solve this problem and turn our sprites into genuine components. This feature is called an interface. Note One po nt I shou d make here s that we are not ta k ng about the user nterface to our game The user nterface s the way a person us ng a program wou d make t work for them These are usua y e ther text-based (that s, the user types n commands and gets responses) or graph ca (that s, the user c cks buttons on a screen us ng the mouse) In programm ng terms, an nterface just spec fies how a software component cou d be used by another software component You can think of interfaces in terms of plugs and sockets. When you plug your computer into the wall socket, you are actually using an interface. The power company has created a standard that describes the shape of the outlet on the wall and the voltage and frequency of the power that comes out of it. This interface lets you plug in anything built to use that connection, whether it is a computer, a toaster, or an Xbox 360. You can create a software interface to specify the connection between your game and the sprite you would like to plug into it. You can design this interface by deciding what a sprite needs to be able to do with the game that it is part of: Encoding PDF 417 In .NET Using Barcode maker for Visual Studio .NET Control to generate, create PDF 417 image in .NET framework applications. www.OnBarcode.comEncode Barcode In .NET Framework Using Barcode printer for Visual Studio .NET Control to generate, create bar code image in Visual Studio .NET applications. www.OnBarcode.comUpdate the lives Update the score Get the current score in the game Get the gamepad state Start the game End the game Code 3 Of 9 Creation In .NET Using Barcode maker for .NET Control to generate, create Code 3/9 image in .NET applications. www.OnBarcode.comCreate Postnet In .NET Framework Using Barcode creator for VS .NET Control to generate, create Postnet image in VS .NET applications. www.OnBarcode.comAnything which provides these behaviors can act as a "host" for our sprites, in that it can do anything that they need. Denso QR Bar Code Creation In None Using Barcode maker for Word Control to generate, create QR Code JIS X 0510 image in Word applications. www.OnBarcode.comEncode Code 39 Extended In Objective-C Using Barcode creator for iPad Control to generate, create ANSI/AIM Code 39 image in iPad applications. www.OnBarcode.comPart III Writing Proper Games
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Creating EAN13 In Java Using Barcode encoder for BIRT reports Control to generate, create EAN-13 Supplement 5 image in Eclipse BIRT applications. www.OnBarcode.comUniversal Product Code Version A Drawer In Java Using Barcode drawer for Android Control to generate, create UPC-A Supplement 5 image in Android applications. www.OnBarcode.comI worked out the contents of the interface by looking at the existing classes and deciding which methods the sprites actually needed. These methods can be put into a C# interface as follows: Paint PDF417 In None Using Barcode encoder for Software Control to generate, create PDF 417 image in Software applications. www.OnBarcode.comPainting QR Code JIS X 0510 In Java Using Barcode creator for Java Control to generate, create QR-Code image in Java applications. www.OnBarcode.compublic interface ISpriteBasedGame { void UpdateLives(int update); void UpdateScore(int update); int GetScore(); GamePadState GetGamePad(); void StartGame(); void EndGame(); } A C# interface looks a lot like an abstract class. It is a collection of method specifications. The idea is that rather than using a reference to a particular class, you can instead use a reference to a class that can implement that interface. In other words, rather than thinking of the host of a sprite as a BreadAndCheeseGame, we think of it as a class that implements the ISpriteBasedGame interface. The BreadAndCheeseGame class can indicate that it implements the interface, as shown in bold here: /// <summary> /// This is the main type for your game /// </summary> public class BreadAndCheeseGame : Microsoft.Xna.Framework.Game, ISpriteBasedGame { // All of the game class code goes here. // This must include implementations of UpdateLives, // UpdateScore, GetScore, GetGamePad, StartGame; // and EndGame } When you declare a class, you can state that it extends a parent (in this case, the Microsoft.XNA.Framework.Game class) and also give a list of any interfaces that it implements (in this case, the ISpriteBasedGame interface). A class can implement many interfaces, depending on the number of things you want to be able to ask it to do. Note The name of the nterfaces I have created s ISpriteBasedGame There s a convent on n C# that nterfaces have names that start w th I Th s s so that a programmer can te whether a g ven tem s an nterface or an object You do not have to use th s convent on, but the Great Programmer has to d me that she w hunt you down f you don t
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