Getting Started in Visual Studio .NET

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Getting Started
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You are going to create programs on the PC and then either run them on the PC or send them into an Xbox 360 or Windows Phone for execution. Either way, you need to install some tools on your PC.
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Installing the Development Environment and the XNA Framework
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When developers wanted to write a program on the very first computers, they had to take the back off and actually change the wires in the machine. Fortunately, things have moved on, and now you can use an Integrated Development Environment (IDE) to create your code. An IDE gets its name because it provides a single place where you can perform the entire creative process of code development. In an IDE, you can write a program by using the built-in text editor, you can run the program and see what it does, and you can also debug the program, which means you stop it and try to find out why it is not doing what you want it to. The IDE you will use is Microsoft Visual Studio 2010 Express Edition for Windows Phone, which also includes Xbox 360 support. This is a version of the hugely powerful Visual Studio product, which is used by professional developers all over the world. At this point, I m assuming that you have already installed Visual Studio and have it running on your machine. You can download Express editions of Microsoft software for free from http://www.microsoft.com/Express/. The setup procedure is quite straightforward, and at the end of the process you are asked to register your copy. Registration does not cost you any money and actually gives you access to even more free resources. There are a number of other Express products that you can install. You can use these in addition to Visual Studio, but they are not required to create XNA games. Note If you have other vers ons of V sua Stud o on your mach ne, you can a so use these to
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wr te XNA games so ong as they nc ude the C# deve opment env ronment However, you must make sure that your vers on of V sua Stud o has the atest vers on of the serv ce packs nsta ed The App Hub Web s te, http://create.msdn.com, has up-to-date nformat on on serv ce packs and V sua Stud o vers ons
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Once you have installed the software on your system, you will find a shortcut to Microsoft Visual Studio 2010 for Windows Phone on the Start menu.
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1 Computers, C#, XNA, and You
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Setting Up a PC to Run XNA Games
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Once you have installed XNA on your PC, you can use this to create and run games. If you just want to write games on the PC and run them on an Xbox 360 or Windows Phone, you don t need a very powerful machine. So long as it supports the minimum requirements for Visual Studio, you can create game software. The games you are going to create in this book do not require particularly advanced hardware but you will need a machine with reasonable graphical ability to run some of the more advanced examples. You can find the detailed hardware and driver requirements for XNA at http://msdn.microsoft.com/en-us/ library/bb203925.aspx. If you want to create Windows Phone games you can run an emulator program on your PC that lets you see how the games would look on a phone. Because the Windows Phone has powerful graphics acceleration built in, your PC will need at least DirectX version 10 to run the emulator. XNA games can be controlled by the PC keyboard. If you have a wired Xbox gamepad, you can plug it into a Universal Serial Bus (USB) port on your computer and after the New Hardware Wizard runs, it just works. Windows 7 and Windows Vista have the drivers for the gamepad already loaded. You can also obtain a special adapter that lets your PC communicate with wireless Xbox gamepads.
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