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7 Pick the Set Location button, select the Enter the location values, and enter a Latitude of 377950 North and a Longitude of 1223940 West (San Francisco) Your model should look similar to the one in Fig 47-3 8 Pick the Sun Status button to toggle the sun lighting mode off
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Part 9: Solid Modeling
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Wohlers: Applying AutoCAD 2010
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IX Solid Modeling
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47 Visualization and Navigation
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The McGraw Hill Companies, 2010
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Another option to default lighting and sunlight is user-created lights We will now create a spotlight 9 Select the Realistic visual style 10 Make sure dynamic input is off and the UCS is the world coordinate system 11 Pick the Spot button from the yout menu below the Create Light button on the Lights panel This enters the SPOTLIGHT command 12 For the spotlight s source location, enter 1, 7, 6 13 For the target location, pick the front right corner of the table top, as shown in Fig 47-4
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LIGHTS
F i g 4 7- 4
14 Enter X to exit the SPOTLIGHT command A spotlight glyph appears on the screen and the model is now shaded by the spotlight A glyph is an icon that has a speci ed location in the drawing area and represents one of AutoCAD s tools, such as a spotlight or camera 15 Pick the light glyph and use the 3D grips to position the light so that the bowl is highlighted on the tabletop 16 Adjust the Brightness and Contrast sliders on the expanded Lights panel and notice the effect on the model 17 Save your work
47: Visualization and Navigation
Wohlers: Applying AutoCAD 2010
IX Solid Modeling
47 Visualization and Navigation
The McGraw Hill Companies, 2010
Selecting Materials and Rendering a Model
Now we will assign materials to the objects in the model Rendering combines visual styles, lighting, materials, and shadows to create a photorealistic image of the model 1 Select the Tool Palettes button from the Palettes panel of the View tab 2 Right-click in the title bar of the Tool Palettes and select Materials from the shortcut menu The Tool Palettes window changes to a Materials palette, with multiple tabs of materials available 3 Select the Woods and Plastics Material Samples tab 4 Select the Woods PlasticsFinishCarpentryWoodMaple material and move the cursor into the drawing area The cursor changes to a pick box with an artist s brush 5 Pick the table solid 6 Select the Metals - Materials Sample tab 7 Select the MetalsOrnamental MetalsCopper material and pick the bowl solid The appearance of the solids has not changed much, but when the model is rendered, you will see a difference 8 On the Render tab, pick the Render button on the Render panel
RENDER
A new window, called the Render window, appears on the screen in front of the AutoCAD window The rendered image of the table and bowl are displayed, as shown in Fig 47-5, complete with your user-de ned spotlighting Notice the realistic shadows and the re ection of light from inside the bowl The table looks like a wood table The Render window displays an information pane on the right and a le management pane on the bottom You can save or delete a rendered image in this pane
Your rendering may look different, depending on the location of your spotlight
Part 9: Solid Modeling
Wohlers: Applying AutoCAD 2010
IX Solid Modeling
47 Visualization and Navigation
The McGraw Hill Companies, 2010
F i g 4 7- 5
9 Right-click Output File Name at the bottom of the Render window (the default name for the le will be visual-Temp 000 or a similar name) and pick Save from the shortcut menu 10 Save the rendered image in your drawing folder as a JPEG le named Renderjpg, using the default JPEG image options 11 Experiment on your own with rendering the model Use different lighting sources, materials, and viewpoints Select the spotlight glyph and move its grips to change the spotlight s location and cone size Render the model using the Presentation preset, which you can select at the top of the Render panel 12 Close the Tool Palettes window and save visualdwg
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