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See the Case Study 1, entitled A Practitioner s Guide to Using Virtual Design and Construction (3D/4D) Tools on Commercial Projects, by Atul Khanzode and Dean Reed of DPR Inc in Chap 5 of this book In her paper entitled Global Teamwork: Cross Disciplinary, Collaborative, Geographically Distributed e-Learning Environment, 1 Dr Renate Fruchter, founder of the Project Based Learning Lab (PBL) in the Department of Civil and Environmental Engineering at Stanford University, describes the program she has developed to address the communication and collaboration needs of the architecture, engineering, and construction industry In her words: The AEC (architecture, engineering, construction) global teamwork program is based on a PBL pedagogical approach, where PBL stands for Problem-, Project-, Product-, Process-, People-Based Learning PBL is about teaching and learning teamwork in the information age PBL is a methodology of teaching and learning that focuses on problem based, project organized activities that produce a product for a client PBL is based on re-engineered processes that bring people from multiple disciplines together 2 The PBL laboratory program is based on recognition of the fact that more than a building information model is necessary to improve the planning and construction of structures in the 21st century To prepare students for the tasks that lie ahead in the industry, Dr Fruchter has set up the PBL lab with its headquarters at Stanford University and its participating students distributed throughout the world The assignment is for a team of students, who play the roles of an architect, one or two structural engineers, and one or two construction managers, to complete the planning and preparation of a construction project within approximately 5 months The students come together at the beginning of the period to meet one another personally and to plan their approach to the problem; then they return to their respective home schools and communicate by phone, Internet, etc, and develop their project solution as a team At the midpoint of the project there is an all team Fishbowl 3 design session, hosted by Stanford, but with most students participating virtually from their home schools In this session the students watch on their computer screens (Internet connection) and listen (via speaker phone) to the mentors address the teams questions and the various issues critical to the project Everyone is communicating in real time via various media connections It gives them an opportunity to see some of the practical areas, in which they lack experience, tackled by professionals with experience It also is an opportunity to pose questions and provide input that may lead to discussions At the end of the project all teams physically reconvene at Stanford to present their final solutions and receive critique from the mentors and from one another The teams are advised and coached by the mentors who are professionals from the industry and have the necessary experience to help the students understand the difficult project issues The projects simulate actual life experiences; thus someone will play the owner s role so that the design team can learn to interact with the owner The teams have four challenges: cross-disciplinary teamwork, use of advanced collaboration technology, time management and team coordination, and multicultural collaboration The cross-disciplinary teams give the students valuable experience and understanding of the various aspects important to a building project; it is an opportunity for the participants to develop an appreciation for each team member s contribution to the overall planning, design, and construction processes
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The use of advanced collaboration technology provides the team with the latest tools to communicate and coordinate their work efforts In most cases these experiences with technology are ahead of the level at which the industry has implemented similar processes, thus preparing the students to help introduce these changes in their future workplace The focus on time management and team coordination helps the team address realistic problems with realistic methods and resources, thus developing valuable personal skills through this exercise Multicultural experiences seem to have become the norm in contemporary business; thus learning to deal with culture, language, and communication issues at this level will be another invaluable dimension to the semester-long project The persons chosen to participate on the teams can come from a variety of countries around the globe, and they will have a background and professional training that reflects their culture It is clear that Dr Fruchter s work is not only valuable for the educational purposes of Stanford University, but also critical for the development of communication and collaboration processes that will benefit the construction industry* Construction Process Management Construction process management refers to managing the processes required to enable the construction of building projects These processes are often related to construction mobilization, procurement, scheduling and sequencing, cost control and cash flow analysis, material ordering and handling, and component fabrication and installation All these processes have evolved out of a need to handle these activities more effectively, and this could just as well mean eliminating what is unnecessary (waste in the form of time, materials, or resources) as adding what is desired in terms of materials, means, or methods to a project or process Schedule and sequence analysis addresses the time required and order (or sequence) in which the components of the project will be assembled This may have an effect on total project cost by affecting the efficiency of the tasks of the construction schedule Productivity may be optimized by minimizing the starts and stops of a work crew on the project If the productivity rates of crews are relatively predictable for a given task, it may be possible to schedule the location and surrounding tasks of the project to optimize the productivity of that particular crew s task Assembly sequence/space studies may also provide useful information for the improvement of the efficiency of particular tasks Especially in hospital or laboratory projects the installation of MEP can be a demanding and complex job in an extremely tight space; the ability to create virtual installation scenarios can be of great value to the installers, so that they are able to visualize and resolve the anticipated installation difficulties before commencing the work (perhaps even prefabricate portions of the work) The construction schedule will generally have been developed during the preconstruction phase During the construction phase, construction progress may be tracked on the schedule; or the schedule may be fine-tuned based on more detailed and updated
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*Dr Fruchter can be reached at fruchter@stanfordedu for copies of her articles and further information regarding her work
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