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A still image or movie whose appearance has been computed in advance rather than on the fly The rendering has taken place at the developer s studio before the product ever reaches the customer, so it is not possible for the customer to interact with or change the scene See rendering and 3-D rendering
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Sometimes also called Full Producer A person responsible for the administrative and managerial aspects of creating a game as a product Producers used to work only for publishers, but now the title is sometimes being used at development
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companies to refer to the head of the development team See internal producer and external producer Associate and assistant producers are positions below producer; executive producer is above
Product manager
A marketing position, a person responsible for the marketing of a
given product
Product plan A publisher s plan, usually extending 1 3 years into the future, of all the products or types of products that they want to release during that time Also known as an SKU plan Product sense
A quality, possessed by good producers, of knowing when a game will be a fun and profitable product, and how to modify it to make it fun and profitable if it isn t
Profiler Nothing to do with tracking down serial killers! A profiler is a programming tool, an application that monitors the behavior of another program to determine which parts of the program are using the most CPU time Modern profilers can also monitor the program s use of the machine s graphics and audio processors Also called a performance analyzer Project manager
Also called schedule coordinator or scheduler A person responsible for keeping track of the schedule and progress on a project This is not always a leadership position
Pseudo-code
A way of quickly describing an algorithmic process to a programmer, by writing it down as if in real program code, but without observing the necessary rules of syntax to make it readable by a compiler Game designers sometimes write little pieces of pseudo-code to explain to the programmers how they want a given process to work The programmers then convert the pseudo-code into real code
Quality Assurance, sometimes also called Quality Control Use of the term varies Occasionally it simply means normal product testing (either playtesting or bug testing), but it also can mean the final checks before a game is declared gold Uncompressed data recorded directly from a hardware device such as a digital camera, with no header information or other details Modern hardware is now smart enough to perform some compression and produce data in industry-standard file formats, so raw data is seldom seen any longer
Raw (audio, image, and such)
Raytracing An image rendering technique that involves treating every pixel on the screen as if it were being lit by a ray of light, and computing backwards into the simulated scene to see where that ray of light came from and what color it should be If the scene contains mirrors or lenses, multiple light sources or shadows, raytracing
G L O S S A R Y
accurately reproduces these effects At the moment the technique requires too much processing power for a video game to do it in real time, but it is used to generate pre-rendered video
Recruiter
A person hired by a company to help them find qualified talent for their open positions Recruiters are paid by the company; if one helps you get a job, you don t owe her anything Also known colloquially as a headhunter See demo reel
Reel
A computerized process of converting the geometry that represents a scene or spatial location into a visible image of the scene Put simply, rendering creates the picture from the data See 3-D rendering and pre-rendered
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