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There are whole books devoted to choosing a college, and I m not going to try to duplicate their more general material here For the basic information, go to the public library and check in the reference section for books like The Fiske Guide to Colleges
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or The Best 345 Colleges; or look at some of the many college guides available online When it comes to deciding which one would be good for game development, though, use some of the following criteria as a guide Check out the catalog and course descriptions The single most useful thing you can do to evaluate a college s program is study its course catalog and descriptions To help you determine how thoroughly a program covers the subject, I have included a document in Appendix B called the IGDA Curriculum Framework Read the next section, called What to Study in College, to learn how it can help you evaluate a college s offerings
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If you want to become a programmer in the PC or console retail game industry, avoid new media educational programs that concentrate on development for the Web The big games that come in shrink-wrapped boxes are written in C++, not JavaScript or perl Shockwave is OK for prototyping the user interface and even the core mechanics in some cases, but it s not a substitute for the real deal You will need a more hardcore programming education
Check out the faculty Visit the program s web site to see who it has on staff, then go to the faculty members web pages to find out their current areas of research If the whole program seems to consist of one or two people, beware; they may not be able to offer you the breadth or depth of experience they should Read the professors curriculum vitae (the academic name for a r sum ) to see how long they ve been teaching and what subjects If the faculty s interests don t seem to match any of your own, that s a warning sign Visit the campus If you live close by, contact the department or program and try to arrange for a tour most are happy to hear from prospective students Try to interview a professor or two if any are free while you re there Tell them what you want to learn and ask for their candid opinion whether this is the right program to learn it in Also take special note of any computer labs, video edit suites, or audio recording studios If the gear seems to be old and run-down, or has seen hard use, that tells you that the program doesn t have much money or any ongoing relationships with hardware vendors It s a sad fact that in high technology, richer is better The more new equipment and software they have for you to work with, the better prepared you will be to enter the job market However, don t let yourself be convinced by flashy facilities alone! A great lab won t much help if the faculty is uninterested in games
C H A P T E R
Try to talk to a current student or recent graduate This is not an uncommon request, so don t be shy about asking the program admissions office to give you the name of someone Of course, they ll give you someone who has a positive opinion of them, but all the same you can learn a lot about the culture of the program, the workload, the faculty, facilities, and student life in general A student will also be able to tell you whether the teaching was primarily theoretical, or had real practical value, which can be hard to determine from the course catalog alone See what job placement facilities they have A trade school or other training program is more likely to emphasize this than a university program, but every school should have a means of getting students connected up with employers See what kinds of things they offer: on-campus interviews, career counselors on staff, files on employers, and so on Also ask if they have any statistics on their graduates careers, or experience with placing their students into internship programs A good program will be proud of its graduates success and anxious to let you know about it If a lot of students are ending up working for publishers or developers you ve heard of, that s a very good sign If they all seem to end up in some other industry, that suggests that the school s claim to turn out game developers is a bit shaky Make sure the school is accredited Unfortunately, anybody can rent some office space, put in a few tables and chairs, and start taking money from students under a fancy name like The Academy of Innovative Media for the New Millennium but their degrees are worthless if they re not accredited This won t be an issue with a major university, but if you re planning to attend a trade school, art college, or other training program, particularly one that s new, check to make sure it is accredited This means an accrediting agency will keep an eye on the school to make sure the quality of its teaching is up to snuff, its professors meet certain academic standards, and so on The school should list the accrediting agency on its web site, and the agency itself should be recognized by the United States Department of Education DigiPen, for example, is accredited by the Accrediting Commission of Career Schools and Colleges of Technology
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