qrcode.net c# example Click the Break Curve button on the Property Bar You ll see that the Artistic Media in Software

Print QR Code 2d barcode in Software Click the Break Curve button on the Property Bar You ll see that the Artistic Media

4 Click the Break Curve button on the Property Bar You ll see that the Artistic Media
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changes; it s wrapping around two parts of one path now, so you re close to the finished character, as you can see in Figure 15-4
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5 With the Shape Tool, drag one of the bottom nodes (horizontally) away from the
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other until you have a good view of both unconnected bottom nodes
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6 Hold SHIFT and then click the bottom node of one of the broken path segments; then
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click the top node of the same segment so they are both selected
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7 Click the Reverse Curve Direction button on the Property Bar, as shown in
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Figure 15-5 (before reversal at left, after reversal at right) You re almost there
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FIGURE 15-4
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Break the path at the bottom node to make the Artistic Media travel along two path segments
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CorelDRAW X4: The Official Guide
FIGURE 15-5
Reverse the path segment to reverse the Artistic Media stroke
8 Drag the bottom node on the path segment close to, but not directly over, its original
position, so the Artistic Media strokes overlap, but don t drag the node directly on top of the other segment s node By default, CorelDRAW rejoins broken paths, and if you allow the bottom node to touch the other node, you re back to step 4! See the following illustration for the right and wrong position for the node you need to move
Ill 15-9
Right Nodes are close
Wrong Nodes are too close; path will rejoin
9 This is the biggest step: take what you ve learned in this tutorial and apply Artistic
Media, the same Preset, to all the characters in the typeface on all the pages If it helps to visualize your characters, you can give them a fill and no outline property when your editing work is done After you ve applied the Artistic Media to all the path segments of your characters, it s time to detach the strokes from their paths and to export all the characters to your own typeface
CHAPTER 15:
Creating Your Own Font
You might want to copy some of the characters to a new document window, and line them up to get a better visual idea of how your typeface will look when you actually type with it The following illustration shows a few of the characters from this typeface; they align nicely and there s good consistency because of all the preplanning, setting up of guidelines, and use of the same Artistic Media stroke for all the letters
Ill 15-10
Exporting your Typeface
Depending on the strokes you used on your paths, the next thing you ll want to do is review the characters to make certain the baseline of the character meets the baseline guideline; similarly, the top of the Artistic Media stroke should meet the Cap Height guideline Some of the Artistic Media strokes begin with a butt cap (the stroke ends in a straight line, defined using the Outline Pen properties), while the one recommended in this chapter s tutorials has a round cap Adjusting the strokes is not a big deal; because the media is dynamically linked to the paths, use the Shape Tool to move nodes until the ends of the Artistic Media strokes meet the proper guidelines It s time now to break the Artistic Media strokes from the paths Follow these steps; they re easy and the process goes quite quickly:
Converting Artistic Media Strokes to Objects
1 Go to the first page of your document or wherever the first letter of your alphabet is 2 Select an Artistic Media stroke with the Pick Tool, and then press CTRL+K to break
the stroke from the underlying path Deselect by clicking an empty space on the page You might want to click on the Artistic Media stroke now to confirm that it s now an object and not bound to the path The Status Bar should tell you that a Curve is selected and a number of nodes on the curve are displayed It should also help here to choose View | Wireframe; this view doesn t show object fills, so you can see the path in the center of the (former) Artistic Media stroke, another confirmation that the Break Apart command was successful
3 Repeat step 2 with all remaining paths until you see all your paths and the
surrounding objects
CorelDRAW X4: The Official Guide
4 SHIFT-click on all the objects, and not on the paths 5 Click the Weld button on the Property Bar, as shown in Figure 15-6 6 You can go through all the letters in the typeface and repeat steps 2 6, but this
tutorial will continue to the export process now It s simply a choice about your workflow whether to husk and weld the characters in one session, or to perform this process page by page
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