barcode reader java app download Containers in Java

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Containers
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As the name implies, a container is an object that can hold other objects There are several different types of containers For example, the vector class defines a dynamic array, deque creates a double-ended queue, and list provides a linked list These containers are called sequence containers because in STL terminology, a sequence is a linear list The STL also defines associative containers, which allow efficient retrieval of values based on keys Thus, the associative containers store key/value pairs A map is an example It stores key/value pairs in which each key is unique This makes it easy to retrieve a specific value given its key
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Algorithms act on containers Their capabilities include initializing, sorting, searching, merging, replacing, and transforming the contents of a container Many algorithms operate on a range of elements within a container
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Iterators are objects that act, more or less, like pointers They give you the ability to cycle through the contents of a container in much the same way that you would use a pointer to cycle through an array There are five types of iterators:
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Iterator Random Access Bidirectional Forward Input Output Access Allowed Store and retrieve values Elements may be accessed randomly Store and retrieve values Forward- and backward-moving Store and retrieve values Forward-moving only Retrieve, but not store, values Forward-moving only Store, but not retrieve, values Forward-moving only
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In general, an iterator that has greater access capabilities can be used in place of one that has lesser capabilities For example, a forward iterator can be used in place of an input iterator
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Iterators are handled just like pointers You can increment and decrement them You can apply the * and > operators to them Iterators are declared using the iterator type defined by the various containers The STL also supports reverse iterators Reverse iterators are either bidirectional or random-access iterators that move through a sequence in the reverse direction Thus, if a reverse iterator points to the end of a sequence, incrementing that iterator will cause it to point to one element before the end All iterators must support the types of pointer operations allowed by their category For example, an input iterator class must support >, ++, *, ==, and != Further, the * operator cannot be used to assign a value By contrast, a random-access iterator must support >, +, ++, , , *, <, >, <=, >=, =, +=, ==, !=, and [ ] Also, the * must allow assignment The operations that are supported for each type of iterator are shown here:
Iterator Random Access Bidirectional Forward Input Output Operations Supported *, >, =, +, , ++, , [ ], <, >, <=, >=, =, +=, ==, != *, >, =, ++, , ==, != *, >, =, ++, ==, != *, >, =, ++, ==, != *, =, ++
When referring to the various iterator types in template descriptions, this book will use the following terms:
Term BiIter ForIter InIter OutIter RandIter Represents Bidirectional iterator Forward iterator Input iterator Output iterator Random-access iterator
Allocators
Each container has defined for it an allocator Allocators manage memory allocation for a container The default allocator is an object of class allocator, but you can define your own allocators, if needed, for specialized applications For most uses, the default allocator is sufficient
Function Objects
Function objects are instances of classes that define operator( ) There are several predefined function objects, such as less( ), greater( ), plus( ), minus( ), multiplies( ), and divides( ) Perhaps the most widely used function object is less( ), which determines when one object is less than another Function objects can be used in place of function pointers in the
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