.net barcode generator suite 15: Out of the Ordinary in Objective-C

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CHAPTER 15: Out of the Ordinary
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to provide the sometimes harsh criticism needed to improve a game. You should ask on forums for private beta testers and provide them with an appetizer, which could be a screenshot or a description of your game s special features, so that they ll be more interested to try out your game. How you deal with criticism and feature requests, and generally how you interact with your testers, is also a matter of PR. Dealing with user feedback, and specifically criticism, is a vital skill you should hone as early as possible. But who s to say you can t try for yourself first There are press release services specifically for independent developers, and they cost a fraction of what a professional PR agent would charge you. And writing a press release isn t that hard if you follow the rules. The following press release services tap into exactly the right channels for game players and developers. The hottest candidates are the Indie Press Release Service, at www.gamerelease.net, and the Game Press Release Submission Service at Mitorah Games, at www.mitorahgames.com/Submit-Game-Press-Release.html. Unsurprisingly, both services are run by independent developers themselves. Specifically, Juuso Hietalahti created the Indie Press Release Service and also runs the very insightful www.gameproducer.net blog. This blog is especially interesting if you want to learn more about production and marketing aspects. You should also consider the Games Press web site, which is frequented by game journalists worldwide (see www.gamespress.com/about_howtosubmit.asp).
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Where to Find Help
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Whether you are facing a technical problem that you can t solve on your own or need more people to work on your game, there are places where you can get help. In addition, if you re looking for art, audio, or tools, I know just the places where you can find what you re looking for, or at least where you can begin your search. One important tip: If you get stuck and you don t know what else to try, it can help to just write down what the problem is, what you re trying to achieve, and what you ve done so far. Most of the time it frees your mind to think of things you haven t tried yet, and more often than not it leads to a solution. If not, you now have a summary that you can post to a forum or Q&A site, which will help you get a good answer more quickly. The art of asking questions is all about making it easy for others to answer them.
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Cocos2d Home Page
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This may seem obvious, but if you have a question related to cocos2d, you should stop by and join the cocos2d community in the forum: http://cocos2d-iphone.org/forum. In the cocos2d forum you can ask about anything related to cocos2d. It has subforums for hot topics like audio programming, physics engines, social networks, and ads, as well as a general forum for Objective-C and iPhone SDK related questions. For the most part, the cocos2d community is friendly and very helpful, and a lot of great example code and development stories have been shared on the forum.
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CHAPTER 15: Out of the Ordinary
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Before asking questions, be sure to search both the forum and the official cocos2d documentation wiki: http://cocos2d-iphone.org/wiki/doku.php. In addition, you can announce your newly released game in the cocos2d games forum. Don t forget to also add it to the list of games made with cocos2d. You can do this on the cocos2d Games page: www.cocos2d-iphone.org/games.
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Stack Exchange Network
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Forums are a great way for communities to interact with each other. But as such, they tend to get a little chatty, and searching for a specific answer can be cumbersome because the forum s content isn t strictly limited to solving problems. That s exactly where Q&A web sites like Stack Exchange shine. You go in, ask a particular question, and get answers. Since the focus is on Q&A, it s easier to find existing answers. And if you really like a question or answer, you can vote it up so it will be listed higher on search results. I m regularly amazed by the show of expertise from contributors on the Stack Exchange network. This is in part thanks to the built-in badge and points system, making it very rewarding to both ask interesting questions and write thoughtful, in-depth answers. The Stack Exchange network is comprised of several free Q&A web sites, the most popular and my personal favorite being http://stackoverflow.com, which is about programming questions in general. You won t find as many questions about cocos2d on Stack Overflow as you will on the official cocos2d forum, but the questions on Stack Overflow are good ones, and almost all of them get good answers. There s a bit of confusion about the use of search tags on the site, with both cocos2d and cocos2d-iphone used to tag questions regarding the iPhone version of cocos2d. This can be attributed to the success of cocos2d for iPhone, in that it has become synonymous with the name cocos2d itself. Use these two links to find all the cocos2d for iPhone related questions on Stack Overflow: http://stackoverflow.com/questions/tagged/cocos2d http://stackoverflow.com/questions/tagged/cocos2d-iphone Stack Exchange is expanding as a Q&A web sites network. One of the latest additions is the Game Development Q&A web site. On this site you can ask general game programming questions and about anything game development related in general, including design, marketing, and sales. Check out the Game Development Stack Exchange site at http://gamedev.stackexchange.com.
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