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13: Protocols in Objective-C
CHAPTER 13: Protocols Make Denso QR Bar Code In Objective-C Using Barcode generation for iPhone Control to generate, create QR Code image in iPhone applications. www.OnBarcode.comDraw Barcode In Objective-C Using Barcode printer for iPhone Control to generate, create Barcode image in iPhone applications. www.OnBarcode.comThat s it for making Engine copy-capable. We don t have to touch Slant6. Because Slant6 doesn t add any instance variables, it doesn t have to do any extra work when making a copy. Thanks to inheritance, and the technique of using [self class] when creating the object, Slant6 objects can be copied too. Generating Code 128 Code Set A In Objective-C Using Barcode generation for iPhone Control to generate, create Code 128A image in iPhone applications. www.OnBarcode.comMake Barcode In Objective-C Using Barcode creation for iPhone Control to generate, create Barcode image in iPhone applications. www.OnBarcode.comCopying Tires
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Draw ECC200 In Visual C#.NET Using Barcode encoder for VS .NET Control to generate, create Data Matrix ECC200 image in VS .NET applications. www.OnBarcode.comPDF 417 Generation In Java Using Barcode generator for BIRT reports Control to generate, create PDF-417 2d barcode image in Eclipse BIRT applications. www.OnBarcode.comA HANDY POINTER FOR YOU
Make Barcode In .NET Framework Using Barcode drawer for Reporting Service Control to generate, create Barcode image in Reporting Service applications. www.OnBarcode.comPrint Barcode In None Using Barcode maker for Software Control to generate, create Barcode image in Software applications. www.OnBarcode.comYou can access instance variables directly via the C pointer operator, like this: tireCopy->pressure = pressure; tireCopy->treadDepth = treadDepth; Generally, we try to use init methods and accessor methods in the unlikely event that setting an attribute involves extra work. Now, it s time for AllWeatherRadial. The @interface for AllWeatherRadial is unchanged: @interface AllWeatherRadial : Tire { float rainHandling; float snowHandling; } // ... methods @end // AllWeatherRadial Wait where s the <NSCopying> You don t need it, and you can probably guess why. When AllWeatherRadial inherits from Tire, it pulls all of Tire s baggage along, including the conformance to the NSCopying protocol. We ll need to implement copyWithZone:, though, because we have to make sure AllWeatherRadial s rain and snow-handling instance variables are copied: - (id) copyWithZone: (NSZone *) zone { AllWeatherRadial *tireCopy; tireCopy = [super copyWithZone: zone]; [tireCopy setRainHandling: rainHandling]; [tireCopy setSnowHandling: snowHandling]; return (tireCopy); } // copyWithZone Because AllWeatherRadial is a subclass of a class that can be copied, it doesn t need to do the allocWithZone: and [self class] jazz we used earlier. This class just asks its superclass for a copy and hopes that the superclass does the right thing and uses [self class] when allocating the object. Because Tire s copyWithZone: uses [self class] to determine the kind of object to make, it will create a new AllWeatherRadial, which is just what CHAPTER 13: Protocols
we want. That code also handles copying the pressure and treadDepth values for us. Now, isn t that convenient The rest of the work is to set the rain and snow-handling values. The accessor methods are good for doing that. Copying the Car
Now that we can make copies of engines and tires and their subclasses, it s time to make the Car itself copiable. As you d expect, Car needs to adopt the NSCopying protocol: @interface Car : NSObject <NSCopying> { NSMutableArray *tires; Engine *engine; } // ... methods @end // Car And to fulfill its promise to NSCopying, Car must implement our old friend copyWithZone:. Here is Car s copyWithZone: method: - (id) copyWithZone: (NSZone *) zone { Car *carCopy; carCopy = [[[self class] allocWithZone: zone] init]; carCopy.name = self.name; Engine *engineCopy; engineCopy = [[engine copy] autorelease]; carCopy.engine = engineCopy; int i; for (i = 0; i < 4; i++) { Tire *tireCopy; tireCopy = [[self tireAtIndex: i] copy]; [tireCopy autorelease]; [carCopy setTire: tireCopy atIndex: i];
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