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Aural Property azimuth
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Allowed Values angle | left-side | far-left | left | center-left | center | center-right | right | far-right | right-side | behind | leftwards | rightwards | inherit cue-before cue-after | inherit
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Description Defines the position where sound appears to emanate from using a horizontal orientation An angle value is specified using the unit deg (degrees) in a 360-degree circle, with keywords mapping to particular angle values A shorthand notation that allows both the cue-before and cue-after values to be set at once Generally, auditory cues are used to alert listeners to important content or other context change Plays an auditory cue, specified by the URL, after reading the bound element Plays an auditory cue, specified by the URL, before reading the bound element Like azimuth, used in defining the position of the sound, but this time vertical orientation Elevation angles range from -90deg to +90deg, with 0 being straight ahead on the horizon
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Example(s) pstageleft {azimuth: far-left;} pstage2 {azimuth: 320deg;}
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Part II: Core Style
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#page {cue: url(enterwav) url(exitwav);}
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url(soundfile) | none | inherit url(soundfile) | none | inherit angle | below | level | above | higher | lower | inherit
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#theEnd {cue-after: url (exitwav);} #page1 {cue-before: url (enterwav);} #voiceFromAbove {elevation: above;} #above {elevation: 90deg;}
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elevation
TABLE 5-10
CSS-HTML Size Relationships
Aural Property pause
Allowed Values [time | percentage] [time | percentage] | inherit
Description A shorthand notation to define how long a pause should happen before and after some element has been read Time is presented in seconds (s) or milliseconds (ms) A percentage value operates off the speech rate Defines how long a pause should happen after reading some element Time is presented in seconds (s) or milliseconds (ms) A percentage value operates off the speech rate Defines how long a pause should happen before reading some element Time is presented in seconds (s) or milliseconds (ms) A percentage value operates off the speech rate Defines the average pitch of the speaking voice Frequency values can use keywords or a Hz (hertz) value Specifies the variation in the average pitch Defaults to 50, with 0 being flat monotone and toward 100 very animated voice
Example(s) #gulp {pause: 2s 2s;}
pause-after
time | percentage | inherit
blockquote {pause-after: 2s;}
5:
pausebefore
time | percentage | inherit
#jump {pause-before: 2s;}
CSS Syntax and Property Reference
pitch
frequency | x-low | low | medium | high | x-high | inherit number | inherit
#baritone {pitch: low;} #barrywhite {pitch: 70Hz;} wacky {pitch-range: 80;}
pitch-range
TABLE 5-10
CSS-HTML Size Relationships (continued)
609 609
PART II
610 610
Aural Property play-during
Allowed Values url(soundfile) [mix | repeat] | auto | none | inherit
Description Defines a sound that should be played in the background while an element is being spoken A value of none suppresses any playing sound that may have been inherited A value of mix can be set to indicate the playing sound may mix with inherited sounds; otherwise, the playing sound replaces any currently playing sounds When a value of repeat is present, the sound will repeat if the time of reading is longer than the background sound Specifies the richness or power of a speaking voice in a range from 0 to 100 The higher the value, the more powerful the voice Defines if text should be spoken or not A value of none suppresses aural playback A value of normal is standard reading, and spell-out has individual letters spoken one at a time, which is generally only appropriate when spelling out acronyms or abbreviations Specifies if, when reading tables, cell headers should be spoken every time or only once when the table is started
Example(s) play-during: url(holdmusicwav) mix repeat;}
Part II: Core Style
richness
number | inherit
boom {richness: 80;}
speak
normal | none | spellout | inherit
dictate {speak: spell-out;} silent {speak: none;}
speakheader
once | always | inherit
table th {speak-header: once;}
TABLE 5-10
CSS-HTML Size Relationships
Aural Property speaknumeral
Allowed Values digits | continuous | inherit
Description Defines if numbers should be spelled out as digits or pronounced as a number For example, 68 would be six, eight as digits and sixtyeight as continuous Specifies if encountered punctuation should be read as such (eg, semicolon ) or spoken naturally as appropriate pauses Defines the speaking rate The number is in words per minute, and the keywords correspond to various numeric rates Defines the height of local peaks of intonation of a voice The number should range between 0 and 100, with larger numbers having more intonation Similar to font-family, specifies a comma-separated list of voices to try to use when reading Sets the volume of the spoken voice The default value is 50, with values toward 0 softer and toward 100 louder Keywords map to specified values, and a percentage value would relate to any inherited value
Example(s) phonenumber {speak-numeral: digits;}
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