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What is the importance of the onMouse and onKey events Using the events described in this chapter is one of the best ways you have to let the user interact with your application Since the birth of computer applications, users have had two methods for interacting with them: a keyboard and a pointer Inevitably, you will need to create an application that requires some level of user interaction Being able to react to onMouse and onKey events is one of your greatest tools for gathering information from your users
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1 Where are the onMouse* events inherited from 2 When is onMouseEntered fired 3 True or false The onMouseReleased event only fires when the mouse is dragged
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4 True or false Anything that inherits from Node can trap onMouse* events 5 When events are used, what is the purpose of an anonymous function 6 Which mouse event is fired when the mouse pointer exits the node to which the event
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7 What three events are fired when the user interacts with the keyboard 8 In what order are the key events fired 9 What property will allow a node to accept focus 10 True or false The navigational buttons on a mobile phone will fire the onKeyTyped
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10
Give It Some Swing
JavaFX: A Beginner s Guide
Key Skills & Concepts
Understanding swing Adding swing to a JavaFX script Using SwingComboBoxItem
wing is a common package used in Java development However, swing is also available to users of JavaFX In this chapter you will learn how to use swing and swing components in your JavaFX applications
What Is Swing
The javafxextswing package contains a host of GUI (graphical user interface) tools These tools can be used to build a useful interface for your JavaFX application If you are looking to build a more business-like application using JavaFX, you will want to look at the available swing components If you are already an experienced Java developer, swing should be familiar to you Swing has been available to Java developers since the early days of Java development Java developers can use their knowledge of swing to jump right into JavaFX swing development However, if you are an experienced Java developer who has worked with swing before, you will notice some differences between the full swing package that is provided to Java and that which is provided to JavaFX The version of the swing package provided with JavaFX does not include all the controls in the full Java package The JavaFX version of swing only contains a subset of controls, including the following: SwingButton SwingCheckBox SwingComboBox SwingComboBoxItem
10:
Give It Some Swing
SwingIcon SwingLabel SwingList SwingListItem SwingRadioButton SwingScrollPane SwingSlider SwingTextField SwingToggleButton SwingToggleGroup All the components listed here for the swing package either directly or indirectly inherit from Node This means you can use a swing component wherever you would use any other JavaFX node In the following sections you learn about where and how you can use JavaFX swing components to add style and interactivity to your applications
NOTE
Because the JavaFX swing components inherit from Node, all the onMouse* and onKey* events you learned about in 9 are available
Let s take a look at the different swing components available to you within JavaFX
Swing Components
This section describes how to use the swing components available to you through the javafxextswing package These components add usability and interactivity to your applications Everyone is familiar with the look and function of buttons, check boxes, and lists in an application Using swing will let you add these familiar items to your JavaFX applications If you are creating business applications, such as surveys, look-up tools, or input forms, the swing components discussed in this section will help you To begin, create a new, empty JavaFX script and name it 10fx The contents of this script should look as follows:
JavaFX: A Beginner s Guide
If you have just followed the examples in the previous chapter, your version of NetBeans may still be set up to execute code in the mobile emulator Change your Run profile back to the default before running the scripts in this chapter /* * 10fx * * v10 - J F DiMarzio * * 6/20/2010 created * * Give it some Swing * */ package comjfdimarziojavafxforbeginners; /** * @author JFDiMarzio */ // place your code here
In the following subsections you add four different swing components to this script These four different components SwingButton, SwingCheckBox, SwingComboBox, and SwingComboBoxItem best represent the overall structure of the swing components Learning and mastering these four components will help you understand all of them Let s start with the SwingButton component
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