create barcode using vb.net Create the Particle Trails in Software

Printer QR Code ISO/IEC18004 in Software Create the Particle Trails

Create the Particle Trails
Painting QR Code ISO/IEC18004 In None
Using Barcode encoder for Software Control to generate, create QR Code image in Software applications.
Recognizing QR Code In None
Using Barcode decoder for Software Control to read, scan read, scan image in Software applications.
As the debris breaks away from the center of the explosion, we want to create trails of fire and smoke To do this, we will use the existing particle node, particle_debris, as an emitter by using the Emit from Object command By selecting an object and choosing Particles | Emit from Object, an emitter will be attached to the object and particles will be emitted from it
QR Code Creator In Visual C#
Using Barcode maker for .NET Control to generate, create QR Code JIS X 0510 image in VS .NET applications.
QR Code 2d Barcode Generation In VS .NET
Using Barcode creation for ASP.NET Control to generate, create QR Code 2d barcode image in ASP.NET applications.
22
Make Quick Response Code In .NET Framework
Using Barcode maker for VS .NET Control to generate, create Denso QR Bar Code image in VS .NET applications.
Denso QR Bar Code Drawer In VB.NET
Using Barcode printer for .NET Control to generate, create Denso QR Bar Code image in VS .NET applications.
Particles and Fields
Generating Code 3/9 In None
Using Barcode generator for Software Control to generate, create Code 3 of 9 image in Software applications.
Painting GS1 - 12 In None
Using Barcode creation for Software Control to generate, create UPC-A Supplement 2 image in Software applications.
1 2
Generate ECC200 In None
Using Barcode printer for Software Control to generate, create DataMatrix image in Software applications.
ANSI/AIM Code 128 Generation In None
Using Barcode generation for Software Control to generate, create Code 128A image in Software applications.
Select the particle_debris node Choose Particles | Emit from Object r An emitter will be grouped underneath the particle_debris node Rename this node emitter_trail and name the new particle group particle_trail Set the Rate attribute of the emitter_trail node to 50 and set the Speed attribute to 01 We are setting the Speed to 01 because we want the particles to trail behind the object from which they are being emitted, not shoot off A low value here is enough to make them spread but keep them from moving too fast Click the Play button to see the result It should look similar to this following illustration: As you work, you might notice that your computer is slowing down and
Make Barcode In None
Using Barcode drawer for Software Control to generate, create barcode image in Software applications.
USS-128 Maker In None
Using Barcode generation for Software Control to generate, create UCC-128 image in Software applications.
N OTE
Making EAN - 14 In None
Using Barcode generation for Software Control to generate, create DUN - 14 image in Software applications.
Decoding Bar Code In Visual Basic .NET
Using Barcode Control SDK for VS .NET Control to generate, create, read, scan barcode image in VS .NET applications.
frames are being dropped This is not good when you re working with dynamics Because most dynamic calculations are made on a frame-to-frame basis, dropping a frame can lead to an inaccurate simulation For this reason, it is best to work with the animation Timeline preferences set to Play Every Frame Make sure this is enabled once you start running dynamic simulations If you want to preview the animation in real time, it is best to use the Playblast engine
Recognize Bar Code In None
Using Barcode recognizer for Software Control to read, scan read, scan image in Software applications.
UPCA Creation In Objective-C
Using Barcode generation for iPhone Control to generate, create UPC Symbol image in iPhone applications.
Add Fields
2D Barcode Encoder In VS .NET
Using Barcode creator for ASP.NET Control to generate, create Matrix 2D Barcode image in ASP.NET applications.
Bar Code Printer In None
Using Barcode generation for Word Control to generate, create bar code image in Office Word applications.
Now the particles shoot out upward from the emitter and continue along their paths Although this might be fine for an explosion that takes place in outer space, the explosion in this example takes place on or near the ground on a planet with a gravitational force For this reason, we ll apply a Gravity field to the particle_debris node to pull the particles down after they are emitted For the smoke trails, we ll use an Air field to make the smoke rise up into the air as it dissipates
Recognizing Code 128B In None
Using Barcode reader for Software Control to read, scan read, scan image in Software applications.
European Article Number 13 Generation In None
Using Barcode maker for Microsoft Excel Control to generate, create GTIN - 13 image in Office Excel applications.
Select the particle_debris node Choose Fields | Gravity This creates a Gravity field that is affecting the particle_debris particles once they are emitted from the emitter If you play back the animation, however, the gravity appears to be pulling the particles down a little too much
Maya 8
The Complete Reference
Select the gravityField1 node and view its attributes in the Attribute Editor In the Gravity Field Attributes folder, change the Magnitude attribute to 05 This lessens the strength that this field exerts on the affected objects Click the Play button to see the result It should look similar to this illustration
As the trailing particles are emitted, they should rise up in the air a bit This effect is due to the fact that smoke particles are hot and therefore less dense than air, so they rise Select the particle_trail node and choose Fields | Air Field This creates the Air field at the origin and attached to the particle_trail node If you click Play, you will see the trails quickly shoot upward from the center This is the result of a few things The most affected particles are those near the center of the scene, because the Air field is created with its Use Max Distance set to On If you recall from the discussion on field attributes earlier in this chapter, turning this setting on makes the field affect only the particles closest to the field s origin by a range set in the Max Distance attribute However, in this case, we want the Air field to affect everything connected to it in this scene In the Attribute Editor, with the airField1 node selected, scroll down to the Distance folder and uncheck the Use Max Distance box Play back the animation to view the result Now the effect of the Air field is even, but the particles rise up a little too fast This can be fixed by editing the Air field s Magnitude and Speed attributes Set the Magnitude to 04 and the Speed to 04 The next illustration shows the trails with the Air field applied Add a Turbulence field to the trails so that they break up irregularly as they are emitted and rise Select the particle_trail object and then choose Fields | Turbulence Field The default settings are a little too strong, so you need to turn down the Turbulence field s Magnitude attribute to 5
Copyright © OnBarcode.com . All rights reserved.