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Add this Edge_Mask layer to the Main_Comp composition and place it on the top layer Make a duplicate of the Background_Overlay layer and move it under the Edge_Mask layer Rename it Background_Spill Set the TrkMat pull-down menu of the Background_Spill layer to Luma Matte Edge_ Mask You should notice that the edge around the ship softened just a bit
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In this section, we will correct the color in two ways First, we will make some subtle adjustments to the levels of the background and the ship so that they match more closely Judging from the specular highlights on the ship, the background should look as if it were shot on a fairly bright day Therefore, we need to brighten it up a bit more Next, we will create a new composition, add the main composition to it, and do some color manipulation to the image as a whole In this final color correction, the image becomes stylized Only a few things are suggested here, but you are encouraged to play around and create your own look for the final animation
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Select the Background_Overlay layer and add a Levels effect to it Pull the White Input slider down to about 220 This will brighten the lighter colors Select the Ship_Screen layer Add a Levels effect to this layer and pull the White Input slider down a bit until it looks right Scrub through the animation and try scrubbing it at different places on the Timeline It may sound silly, but it can help to stand back from the monitor and
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squint your eyes This can soften the defining edges in the composition and let you judge the overall color of the image
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Create a new composition and name it Ship_Output Add the Main_Comp composition into this new composition Choose Effect | Hue/Saturation Move the Master Saturation slider down to desaturate the colors in the entire image Set it at about 40 Duplicate this layer Unfold its attribute list and double-click its Hue/Saturation layer under the Effects group In the Effect Controls window for this effect, click the Colorize check box, and then use the Colorize Hue setting to change the hue to a bluish color, a hue value of 200 Set the Colorize Saturation attribute to 50
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Set the blend mode for this layer to Hard Light Decrease the Opacity value to about 20 We now have a somewhat desaturated image with a slightly bluish tint to it Again, play around with this some more Try other colors and saturation levels, and then experiment with different blend modes
Final Touches
We can do just a few more things to this image to get it looking like it came from a single frame of film We can soften the entire image just a bit to get rid of any edges that are too hard We can also add some noise to simulate film grain You ll find some plug-ins that do a great job simulating film grains of different film stocks, but we ll set it all up manually here
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With the Ship_Output composition loaded in the Timeline, create a solid white layer on top We are going to use this as an adjustment layer Click the Switches/Modes button at the bottom of the Timeline window and enable the adjustment layer for the solid Apply a Gaussian blur to this adjustment layer A value of 1 should be good Return to displaying the blend modes in the Timeline and set the solid s blend mode to Lighten Adjust the Opacity value of the solid layer to about 50 percent To add the noise, create another solid white layer on the top of this composition With this layer selected, choose Effect | Stylize | Noise Deselect the Use Color Noise and Clip Result Values check boxes Set the Amount of Noise to 16 percent Turn on the animation channel for the Amount of Noise channel and set another key at the end of the animation for the same amount Select both the first and last keys, and choose Window | The Wiggler The Wiggler pallet appears In this pallet window, set the Noise Type to Jagged, and set the Frequency to 24 and the Magnitude to 03 This causes the amount of noise to be from 13 to 19, changing randomly every frame Apply a Gaussian blur to this noise layer of about 1 pixel Set its blend mode to Multiply and turn the Opacity down to about 6 percent
Figure 28-15 shows the final image Be sure to check out the insert section of this book to see the image in color
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