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Many SymbianOS-based phones support some form of removable storage medium such as Secure Digital (SD), MultiMedia Card (MMC), or CompactFlash (CF) Removable storage is also a local storage medium and is assigned one of the drive letters reserved for local devices (in practice, this is generally the D: or E: drive) Phone users can store personalized settings and data, or they can install applications
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onto removable storage just as they would with internal storage Because the storage is removable, stored data can be readily modified by mounting the storage device on a computer To maintain the integrity of the installer as the sole gatekeeper for installed applications, a hash of application binaries installed onto removable storage is kept in a private location on internal storage This prevents tampering with applications installed onto removable storage to gain elevated privileges for the binary
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A plethora of tools can be used in developing applications for SymbianOS-based devices Developing for SymbianOS is relatively straightforward, although it can at times appear daunting due to the large number of SDKs and runtime environments Developers can choose between writing code in Symbian C++, Open C, Python, and Java, among others This chapter focuses on Symbian C++ (because it remains the most popular option) and briefly mentions Open C and Python Other runtime environments either do not come preinstalled on the device or do not provide access to the newest APIs
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Development for SymbianOS can be performed solely with a text editor and an SDK (providing both libraries and a compiler) However, the use of an integrated development environment (IDE) is encouraged to assist in correct and rapid development As such, Symbian provides Carbidec++ as an IDE (see Figure 7-2) It consists of a modified version of Eclipse and the C development toolkit (CDT) The majority of the modifications have been implemented in the form of additional plug-ins to Eclipse, including primarily the customized build system The current version of Carbidec++ comes in three editions: Developer, Professional, and OEM Developer includes features commonly available in any development environment It provides wizards for creating new projects and source files, an editor for modifying build system files, debugging support using either the emulator or a physical device, and an integrated mechanism for signing application installers Professional includes all of the features that come with Developer, plus support for using development devices, debugging of kernel-context code on device, an application profiler, and basic static analysis OEM builds further, including all of the features of Developer and Professional, and provides support for stop-mode debugging on the device
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Figure 7-2
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Carbidec++
Previous versions of Carbidec++ were not freely available, and the different editions were sold at several different price points However, since the release of version 20, each of the editions is available free of charge A single installer is downloaded and the desired edition is selected during the installation process Because Carbidec++ is freely available, all developers should install the Professional edition at the very least to make use of the application profiler and static analysis tool Carbide can be downloaded as a part of the application development toolkit (ADT) at http://developersymbianorg/main/tools_and_kits/downloads/viewphp id=2
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In order to develop for SymbianOS-based phones, you must obtain an SDK Previously, there was not a single SymbianOS SDK, although this has changed with the release of Symbian ^ 1 and the forthcoming Symbian ^ 2 A separate SDK is required to develop for both S60- and UIQ-based phones
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Each of the platform SDKs is largely self-contained, with everything required to perform application development This includes a version of the GCC compiler, a phone emulator, header files, and libraries targeting the emulator The differences among the SDKs arise with the additional header files and libraries that are included For example, the S60 SDK includes the header files required to compile against the S60 libraries Other add-on SDKs provide additional header files and libraries targeting both the emulator and actual devices These can be used to access additional functionality, as provided by the encryption API, to reduce the programming burden on the developer, as with the core idioms library, or to facilitate development in additional programming languages, such as Python The base platform SDK (for Symbian ^ 1 as well as S60) is available at http://developersymbianorg/main/tools_and_kits/downloads/viewphp id=3 Additional SDKs and libraries include: Python S60 https://garagemaemoorg/frs/ group_id=854
Encryption API http://developersymbiancom/main/tools_and_sdks/ developer_tools/supported/crypto_api/indexjsp Core Idioms (EUserHL) http://developersymbianorg/wiki/indexphp/ File:EUserHLzip
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