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In this example, the parameter and local variables are pushed onto the stack before the subroutine s code is executed. By doing this, there are unique memory blocks allocated for local variables each time the subroutine is called. The low-end and mid-range PIC microcontroller architectures do not have a data stack with push, pop, and reference instructions, which makes the operation more complex. One solution to this problem is for a compiler to look at the call paths possible in the application and use the same locations for local variables of subroutines that will never execute as part of the same execution branch. This isn t a bad method and will work well for any execution type except for recursive subroutines. The PIC18 has the ability to implement a data stack that can be accessed with an offset, allowing for the implementation of local variables in the same method as high-end processors. It should be noted that recursive subroutines should not be implemented in the PIC microcontroller architectures because of the limited stack depths, even for the PIC18.
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As designed and intended to be used, BASIC (Beginner s All-purpose Symbolic Instruction Code) is not very well suited for the PIC microcontroller because it is an interpreted language meant to provide a simple development environment for users to enter, execute, and debug code. An interpreted language is one in which the source code is saved directly into the computer and a separate program (called an interpreter) reads through the code and executes the instructions it encounters. The rst personal computer BASICs were built using this model arguably, the most famous one being the interpreter shipped with the Apple II. The BASIC used in this computer was hand assembled; Steve Wozniak, the lead designer of the Apple II and the BASIC developer, never stored the BASIC interpreter source code in a computer. Instead, he kept it in a notebook in which the assembly language instructions were converted by hand into hex codes and manually burned into ROMs, which were installed in the computer. This BASIC was many people s (including myself) introduction to computer programming because it was easy to use and took advantage of
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the console built into the Apple II. The BASIC language is not well suited to the PIC microcontroller because the lack of a console normally available to the chip precludes many of the interactive features of BASIC, and the need for storing the program as source code is dif cult on the chips because of their small program memories. The rst BASIC that was generally available for the PIC microcontroller was Parallax s PBASIC, which is used for the BASIC Stamp and initially had a rudimentary compiler for the low-end (PIC16C54) PIC MCUs. This language is a very simple BASIC that provides all the basic features, but has some things to watch out for. In App. E, I give a detailed description of microEngineering Lab s PICBASIC (a derivative of Parallax s original PBASIC), which has gone on to become the most popular BASIC available for the PIC microcontroller. Despite not having the sophistication of some of the C programming language offerings available, it is an easy way to start with the PIC microcontroller, especially for developers who started with the Parallax BASIC Stamp. PICBASIC works quite well, but there are a few points you should be aware of when you are developing applications using this compiler. The rst is how variables are handled. In true BASICs, variables are implicitly declared. This means they are not declared and no space is reserved for them until they are referenced in the source code. The type of variable is de ned by the post x to the label (no post x means the variable is a oating value, a # post x means an integer, and a $ means a text string). Speci c type variables (including arrays) are de ned using the DIM statement. In PBASIC, 8-bit variables are prede ned and are given the labels B0 to B15 to maintain compatibility with the BASIC Stamp. These variable types can be concatenated together to form 16-bit integers or broken up into individual bit variables. Arbitrary label names can be assigned to these variables as a de ne. Assignment statements are quite usual in PBASIC. Instead of working through an order of operations, assignments are executed right to left. For example, the statement:
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