vb.net barcode reader tutorial I.3 What You Will Learn in Software

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I.3 What You Will Learn
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In the more than three dozen chapters in this book you will learn about a sweeping variety of technologies, all aimed at helping you learn robot design, construction, and application. You ll learn about:
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Robot-building fundamentals. How a robot is put together using commonly available parts such as plastic, wood, and aluminum. Locomotion engineering. How motors, gears, wheels, and legs are used to propel your robot over the ground. Constructing robotic arms and hands. How to use mechanical linkages to grasp and pick up objects. Sensor design. How sensors are used to detect objects, measure distance, and navigate open space.
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INTRODUCTION
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Adding sound capabilities. Giving your robot creation the power of voice and sound effects so that it can talk to you, and you can talk back. Remote control. How to operate and train your robot using wired and wireless remote control. Computer control. How to use and program a computer or microcontroller for operating a robot.
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Most important, you will gain new insights into problem solving and looking at devices, parts, and materials from a different perspective. No longer will you look at an old CD-player or toy as just junk, but as the potential starting point or parts source for your own creations.
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I.4 How to Use This Book
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Robot Builder s Bonanza is divided into seven main parts. Each section covers a major component of the common personal or hobby (as opposed to commercial or industrial) robot. The sections are as follows:
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1. Robot Basics. What you need to get started; setting up shop; how and where to buy
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robot parts.
2. Robot Platform Construction. Robots made of plastic, wood, and metal; working with
3. 4.
5. 6.
common metal stock; converting toys into robots or using other mechanical odds and ends to create robots. Computers and Electronic Control. An explanation of computer operation; introduction to programming; interfacing computers and controllers to electronic devices. Power, Motors, and Locomotion. Using batteries; powering the robot; working with DC, stepper, and servo motors; gear trains; walking robot systems; special robot locomotion systems. Practical Robotics Projects. Over a half-dozen step-by-step projects for building wheels and legged robot platforms; arm systems; gripper design. Sensors and Navigation. Speech synthesis and recognition; sound detection; robot eyes; smoke, flame, and heat detection; collision detection and avoidance; ultrasonic and infrared ranging; infrared beacon systems; track guidance navigation. Putting It All Together. Discussion on the techniques for integrating different parts together into a single robot; finding and efficiently fixing the problems you encounter along the way; putting on a robot competition.
Many chapters present one or more projects that you can duplicate for your own robot creations. Whenever practical, the components were designed as discrete building blocks, so that you can combine the blocks in just about any configuration you desire. The robot you create will be uniquely yours and yours alone. The Robot Builder s Bonanza is not so much a textbook on how to build robots but a treasure map. The trails and paths provided between these covers lead you on your way to building one or more complete and fully functional robots. You decide how you want your robots to appear and what you want your robots to do.
INTRODUCTION
I.5 Expertise You Need
Robot Builder s Bonanza doesn t contain a lot of hard-to-decipher formulas, unrealistic assumptions about your level of electronic or mechanical expertise, or complex designs that only a seasoned professional can tackle. This book was written so that just about anyone can enjoy the thrill and excitement of building a robot. Most of the projects can be duplicated without expensive lab equipment, precision tools, or specialized materials, and at a cost that won t wear the numbers off your credit cards. If you have some experience in electronics, mechanics, or robot building in general, you can skip around and read only those chapters that provide the information you re looking for. Like the robot designs presented, the chapters are very much stand-alone modules. This allows you to pick and choose, using your time to its best advantage. However, if you re new to robot building, and the varied disciplines that go into it, you should take a more pedestrian approach and read as much of the book as possible. In this way, you ll get a thorough understanding of how robots tick. When you finish the book, you ll know the kind of robot(s) you ll want to make, and how you ll make them.
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