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motorcycle, if it has 4 wheels the vehicle will be labeled a car or light truck, if it has 6, 8, 10, 12, 14, 16, or 18 wheels, it will be categorized as a truck. Any other number of wheels will be reported as an error. Use a switch statement to compute the decision. 5.6 Write a Java class called Vehicle. The Vehicle class will have instance attributes for color, make, model, speed, number of occupants, and maximum number of occupants. The Vehicle class will also have a static variable called vehicleCount that can be used to track the number of vehicles in the application. The constructor for Vehicle should expect values for make, model, maximum number of occupants, and color, and it should set the vehicle speed to zero, the number of occupants to 1, and increment the count of vehicles each time the constructor is called. Each of the instance and static variables should have an accessor (get) method that will return the appropriate value, and all except the vehicleCount variable should also have a mutator (set) method so that the value can be modified. You should also give the Vehicle class an instance method called changeSpeed. The changeSpeed method should expect a floating-point value for the new speed, and it should return a floating-point value representing the difference between the new speed and the previous speed of the vehicle. Include a public static void main(String[] args) method that creates a few vehicles, sets some speeds, and reads some variable values, so that you can test your code by launching the class from the command line. 5.7 Write a Skateboard class that inherits from Vehicle. Override the changeSpeed method for the Skateboard class, so that instances of the Skateboard class can never exceed 10 mph. If a larger value is supplied, the method will simply set the speed of the Skateboard to 10. 5.8 Write a Bus class that inherits from Vehicle. An instance of the Bus class must always have a named driver. In the constructor for a Bus, make sure that your code expects and stores the name of the driver. Also, the Bus class should have accessor and mutator methods for returning and changing the name of the driver. 5.9 To the class Vehicle, add a refuel method that expects two parameters, fuelQuantity and milesSinceLastFueling. Also add instance variables to the Vehicle class for totalMileage and totalFuelConsumed. Further, add an accessor method called fuelEconomy that will return the total miles per gallon of the vehicle. What will you do to make the refuel method work properly when invoked on an instance of Skateboard Write a test class called ManyVehicles that creates a variety of different Vehicles, exercises all the methods you have created, and checks for proper execution. Try to set the speed of a Skateboard to 60, for example, or to refuel a Skateboard. Check that the fuel economy calculations are being performed correctly. 5.10 Write a class that extends Exception and is called TooManyOccupantsException. Have the Vehicle class mutator for number of occupants throw such an exception if the numberOfOccupants would exceed the maximum number of occupants for the vehicle. What will you need to change in your ManyVehicles test class 5.11 Change your ManyVehicles class so that it reads from a text file called Vehicles.txt the specifications for the Vehicles to create. Use a BufferedReader or a Scanner to read the file. Using a Scanner is probably easier in this case. Here is a sample Vehicles.txt file. The first word in a line is the color, the second word in a line is the make, the third word is the model, and the fourth word is the maximum number of occupants: red Ford F-150 3 silver BMW 328i 4 blue GM bus 32 gold Chrysler PTCruiser 4 orange WorldIndustries ProBoard 1 5.12 Write a Java program that iterates through the integers from 1 to 20, computing the square of each number and writing the information to a file called squares.txt. Use a PrintWriter to write the file of the first 20 integers and their squares. Arrange for two columns with a line of column headings at the top. You will find this easy to do using the println() method of the PrintWriter.
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