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CHAP. 14]
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} else // n is negative { int posN = -n; int modulus = 2; while ( posN > 0 ) // build modulus { posN /= 2; modulus *= 2; } answer = getUnsignedCode( modulus + n ); } return answer; } void testSigned() { BinaryCode bcPos; BinaryCode bcNeg; for ( int n = 1; n <= 12; n++ ) { bcPos = getSignedCode( n ); bcNeg = getSignedCode( -n ); int decodePos = signedValue( bcPos ); int decodeNeg = signedValue( bcNeg ); cout << decodePos << ": "; print( bcPos ); cout << "\tvs\t\t" << decodeNeg << ": "; print( bcNeg ); cout << endl; } }
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15.1 ANSI/ISO STANDARD C++ The standardization of C++ by the ANSI (American National Standards Institute) and the ISO (International Standards Organization) began in 1989. The final version was approved by those organizations in 1998. That approval defines Standard C++. You can obtain a complete copy of the standard from ANSI at their website:
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The title of the document is Information Technology Programming Languages C++. 15.2 THE STANDARD TEMPLATE LIBRARY The standardization of C++ brought forth many changes, including namespaces and an official
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bool type. But the biggest improvement was the addition of the Standard Template Library (the
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STL). This is a collection of class templates and functions designed to facilitate the use of container objects such as strings, vectors, lists, stacks, queues, sets, and maps. Developed by a team led by Alexander Stepanov at Hewlett-Packard, the STL is now known simply as part of the Standard C++ Library. The classes that can be defined from these templates are called container classes. 15.3 STANDARD C++ CONTAINER CLASS TEMPLATES The ten Standard C++ container class templates are Container Templates organized as shown at right. The details of these class Sequences templates are given in Appendix C. vector<> A container is data structure that contains other deque<> list<> objects. The objects that it contains are called its Associative Containers elements. All the elements in a given container must set<> have the same type. multiset<> A sequence container is a container whose elements map<> are kept in an ordinal sequence, like an array. The multimap<> position of each element is independent of its value. But Special Containers the relative positions of the elements are guaranteed not basic_string<> to change unless they are intentionally moved. As the valarray<> bitset<> diagram shows, there are three general sequence containers: vector, deque, and list. An associative container is a container whose elements are kept in sorted order. So the user has no control over where the elements are kept; their positions are completely determined by their values and those of the other elements in the container. So the order in which you insert the 338
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CHAP. 15]
CONTAINER CLASSES
elements doesn t matter. As the diagram shows, there are four general sequence containers: set, multiset, map, and multimap. The Standard C++ Library also defines three specialized container class templates: basic_string, valarray, and bitset. These are not classified as general containers because their operations are not as general as the others. The vector<> template is the prototype of all the container classes. It generalizes the direct access array, as described in 10. Most of its functions apply to the other templates. The vector<> template is outlined in 14. The deque<> template generalizes the stack and the queue containers. A deque (pronounced deck ) is a sequential container that allows insertions and deletions at both ends. Special adapters are provided that use this template to define the stack<> template and the queue<> template. The list<> template generalizes the linked list structure which does not have indexed access but does have much faster insertion and deletion operations. A special adapter uses the list<> template to define the priority_queue<> template. The set<> template provides containers that represent mathematical sets, using union and intersection operations. The multiset<> template is the same as the set<> template except that its containers allow multiple copies elements. The map<> template generalizes the look-up table structure. Maps are also called an associative array. The hash table data structure is a special kind of map. The multimap<> template is the same as the map<> template except that its containers allow multiple copies elements. The basic_string<> template generalizes the notion of a character string, allowing strings of any type. The common special cases are defined by typedefs:
typedef basic_string<char> string; typedef basic_string<wchar_t> wstring;
The valarray<> template is intended for instantiating mathematical vectors and linear array processing. The bitset<> template is used for processing bitstrings: objects whose values are usually in hexadecimal and which are operated upon by the logical operators |, &, ^, <<, and >>. 15.4 STANDARD C++ GENERIC ALGORITHMS The Standard C++ generic algorithms are non-member functions that apply to the Standard C++ container classes. They provide a consistent suite of tools that cover just about any application of containers. They also allow for easy transfer of elements from one type of container to another. The details of these functions are given in Appendix D. Two of the most useful algorithms are the find() and sort() functions. These were illustrated in 14. (See Examples 14.4 and 14.9.) These are illustrated with other containers in the examples in this chapter.
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