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assets from a less accessible condition to a more accessible condition, so that they can do additional work. Unlike physical assets, representations are easily combined, divided, mobilized, and used to stimulate business deals. By uncoupling the economic features of an asset from their rigid, physical state, a representation makes the asset fungible able to be fashioned to suit practically any transaction. Of course, digital media assets are representations. The organization has issued its DOI handbook. The DOI is a system for identifying and exchanging intellectual property in the digital environment. It provides a framework for managing intellectual content, for linking customers with content suppliers and enabling automated copyright management of all types of media. RealNetworks has been proposing another rights management solution in the form of XMCL (Extensible Media Commerce Language), included in the latest RealOne player and platform (www.xcml.org). It was set up as an initiative to promote an open-standard language to communicate digital media business rules, reasonably quickly, making maximum reuse of established specifications without trying to be too clever. An important feature of XMCL is that it tries to explain freedoms as well as restrictions. Like XrML, it is based on XML and includes digital signatures. It is a lighter-weight implementation than other systems proposed. The Multimedia Rights Data Dictionary (2RDD) was begun in November 2001 under the umbrella of the DOI Foundation. This initiative includes the Motion Picture Association of America (MPAA), the Recording Industry Association of America (RIAA), and the International Federation of the Phonographic Industry (IFPI), among others. 2RDD will be a common dictionary or vocabulary for intellectual property rights, to enable the exchange of key information between content industries, and e-commerce trading of intellectual property rights. The dictionary will be submitted to the MPEG. The Organization for Structured Information Standards (OASIS) is a non-profit, international consortium that creates interoperable industry specifications based on public standards such as XML. They have XACML (Extensible Access Control Markup Language), which is a specification, in XML, for expressing policies for information access over the Internet. They have a companion standards effort called SAML (Security Assertion Markup Language) for exchanging authentication and authorization information. OASIS is currently very active. Another initiative is the Open Digital Rights Language (ORDL), which provides the semantics for a digital rights management expression language and data dictionary pertaining to all forms of digital content (www.ordl.net). The ORDL is a vocabulary for the expression of
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terms and conditions relating to digital content, including permissions, constraints, obligations, conditions, and agreements with rights holders. ORDL specification version 1.0 is available now. Current activity and future directions of this organization were hard to find. Finally, we consider the initiatives for rights management that are being driven by the MPEG. MPEG refers to DRM as IPMP (Intellectual Property Management and Protection). Both MPEG-2 and MPEG-4 had provision for IP (Intellectual Property) datasets, using internationally recognized ID systems and provided hooks for proprietary protection systems. MPEG-7 includes identification of intellectual property, authentication of descriptions, and protection of those descriptions. However, the MPEG-7 IPMP system amounts to defaulting to internationally recognized ID systems. It only provides hooks to proprietary protection systems, just as MPEG-2 and MPEG-4 do. The current activity for MPEG is to extend MPEG-4 s IPMP to enable interoperability. Thirteen submissions had been received, by October 2000. What rights management interoperability comes down to is that a rights language is nice, but not enough. Trust is essential. A content provider must trust the IPMP system. An IPMP system must trust the player. Players must trust the platform, and the content provider must trust the player and platform. Trust is not merely a technical issue. A Public Key Infrastructure will not suffice. There must be tamper-resistant implementations, but who will do the due diligence on players and who will check the platform MPEG-21 is putting all the IPMP elements together. In MPEG-21 all users have rights and interests and need to be able to express these. Many elements exist to build an infrastructure for the delivery and consumption of multimedia content. There is, however, no big picture to describe how the specification of these elements, either in existence or under development, relate to each other. The aim of MPEG-21 is to understand if and how these various elements fit together, to discuss which new standards may be required, if gaps in the infrastructure exist, and once those two things have been accomplished, actually to accomplish the integration of different standards. To date, MPEG-21 has a working draft for a Digital Item Declaration declaring the things that make up a digital item. They have proposals for Digital Item Identification and Description, with the capacity for unique identifiers and resolution. Management of personal and usage information by the end user is crucial, as is event reporting. They have called for requirements for a Rights Data Dictionary and Rights Expression Language.
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