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Figure 2.15 Unpacking the stream.
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Returning now to our simple content creation process, after digitization of the audio and video, the next process is encoding, using Windows Media Encoder, for example, where the captured audio and video are compressed. In fact, some encoding programs include the capture process as part of the sequence of events in encoding. Encoding usually takes care of file formatting, since most encoding programs write their output to a standard streaming format. For Windows Media, the default file format used to be ASF, but now can be a number of different formats, the usual one being WMF. After the file is encoded, it can be uploaded to a server for on-demand viewing, streamed live from the encoding application, or else processed further to add markers, scripts, closed captioning, or links, using a tool like Windows Media Advanced Script Indexer. To embed a link (i.e., a standard URL or Uniform Resource Locator) to a media stream in a Web page, you need to follow the application guides to add the right script and file calls. In most cases, Windows Media requires a metafile, which has an .asx designation. This file directs a browser to ignore the file in the tag and invoke the Windows Media Player to deal with it instead. ASX files are also useful for creating client-side playlists. Windows Media actually supports a variety of codecs, pieces of software that convert digital media from one format to another. More specifically a codec is the piece of software responsible for compressing (and decompressing, on playback) the video and audio, so that it is compact enough to stream over the Internet. The six principal codecs shipped with Windows Media are:
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Windows Media Audio (currently at version 8) Sipro Labs ACELP (Algebraic Code Excited Linear Prediction), used for low bit-rate encoding of voice content Windows Media Video (currently at version 8) Microsoft MPEG-4 version 3.0 (Microsoft s own evolution of the ISOMPEG-4 codec) ISO (International Organization for Standardization) MPEG-4 video codec version 1.0 Microsoft Windows Media Screen version 7.0 (used to capture activity on a Windows desktop as a video)
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Microsoft recommends that you use version 8 audio and video codecs for most purposes, because of quality and bit-rate advantages. Optional operations in content creation include making the file downloadable and adding synchronized multimedia content, like closed captions. With Microsoft s Windows Media Technologies, you can download media files using the Windows Media Download Control. In order for you to use this control, media files must be packaged as Windows Media Download packages, (.wmd). Microsoft provides a tool to convert .wm files to .wmd. Synchronized multimedia can be authored with Microsoft s Producer for PowerPoint 2002, or by a number of other techniques. For example, Microsoft has a file format called SAMI (Synchronized Accessible Media Interchange), which is a text file, resembling HTML, used for delivering subtitles, closed captioning, and audio descriptions in a file separate to the media file. This allows closed captioning to be prepared with nothing more than a text editor, though there are some third-party SAMI authoring tools becoming available. The second significant piece of the Windows Media Technologies suite is Windows Media Services. There are two major methods of delivering streaming audio and video content over the Internet. The first uses a standard Web server to deliver the audio and video data to a media player. The second method uses a separate streaming media server, specialized for the task. A streaming server is a more efficient and flexible solution that provides a better user experience. When you host streaming media on a regular Web server, the activated Web page launches the client-side player and downloads the media file, just as it would if you were downloading the entire file before playing it. The difference between the download-and-play and the streaming case is entirely due to how the media player client behaves. The streaming client starts playing the audio or video while it is downloading. The Web server isn t aware that the player is doing this. With this delivery method, the client retrieves data as fast as the Web server, network, and client will allow, regardless of the bit rate of the compressed stream. Only certain media file formats support this type of progressive playback. Microsoft s ASF is one of them. What s wrong with streaming media like this HTTP, the protocol used to deliver elements of a Web page to a browser, operates on top of the Transmission Control Protocol (TCP). For each HTTP request, there is actually some TCP traffic handling the data transfers. Optimized for non real-time applications such as file transfer and remote login, TCP s goal is to maximize the data transfer while ensuring overall stability and high throughput for the entire network. To achieve these goals, TCP
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