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player. Apple also promised incredible video quality using the new MPEG-4 codecs and publicly stated that the AAC audio component for music will likely replace MP3 as the default for a new audio standard on the Web, because the audio is much better sounding, with smaller file sizes and lower data rates than MP3. Editing applications such as Final Cut Pro, iMovie, or Adobe Premiere are already based on QuickTime and should adapt to QuickTime 6 without problems. One of Apple s claims about QuickTime is that the playback experience is the same whether the viewer owns a Mac or a PC. Microsoft and Real can t make that claim, because they don t treat both platforms the same. Content looks worse on one platform than the other. QuickTime 6 was due for release in early 2002 and was publicly previewed at the Los Angeles QuickTime Live conference held on February 12, 2002, but it has been withheld from general release pending the outcome of a licensing dispute with the MPEG-4 Licensing Authority.*
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In my opinion, MPEG-4 is one of the most interesting multimedia technologies ever invented. It is so powerful and many-faceted that a proper treatment of the subject could easily fill an entire book. Our discussion, therefore, will have to be a brief gallop through the core technologies and vast range of streaming applications made possible by the broad standard that is MPEG-4. We will also touch on the work relating to MPEG-7 and MPEG-21, as it pertains to streaming. MPEG-4 is not specifically about streaming, but it accommodates streaming extremely well and provides unity of description for media objects, regardless of the distribution technology. It is the closest anybody has gotten to author once, play anywhere in media authoring. MPEG-4 can do much more than any of the leading streaming media systems can, in terms of media object streaming, multiplatform interoperability, and end-user interactivity in three dimensions. Figure 2.18 describes the general reference model for MPEG-4. However, from a pure audio and video compression point of view, both Real Video 8 and Microsoft Windows Media Technologies 8 do a better job, by many subjective criteria.
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*The dispute concerns the MPEG s insistence that content creators pay a fee per hour of MPEG-4 streaming media served. Apple feels that consumer reistance to this licensing model will hinder the adoption of MPEG-4 as a streaming media standard worldwide. Their statement on the matter can be read at: http://www.apple.com/pr/library/2002/feb/12qt6.html.
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Figure 2.18 General reference model of MPEG-4.
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Audio
Composition
Presentation
Source
Delivery Animation
Text
Interaction
In contrast to Real System, Microsoft Windows Media Technologies and now Apple QuickTime, MPEG-4 says virtually nothing about how the streams get to the player. The point of MPEG-4 is that the streams can arrive at the player many ways, through many different networks and technologies, at the same time. MPEG-4 specifies how the scene to be displayed is reconstructed and hence how the individually arriving streams will be resynchronized. MPEG-4 also includes specifications on how to provide quality-of-service demands to the delivery networks, though the detail of how to map these quality levels to actual network quality-of-service schemes is left to industry. In fact, as with previous MPEG standards, MPEG-4 describes and specifies the decoding process. Encoding and content creation techniques are also left to industry to figure out. Standardization efforts for MPEG-4 started in 1993, two years before Progressive Networks (which became RealNetworks) introduced their streaming audio system. The standard was not finalized until 1999, by which time Microsoft, Apple, and RealNetworks had been through multiple revisions of their systems. MPEG-7* was scheduled for finalization
*MPEG-7, also known as ISO/IEC 15938, consists of seven parts. As of April 2002, only part 2 concerning the Description Definition Language has reached International Standard status. Parts 1, 3, 4 and 5 are currently Final Draft of Internation Standard status. It is believed that by May 2002, parts 1 5 will be standards. Parts 6 and 7 are taking longer. It is likely that these will be completed in September 2002. In October 2001, the MPEG-7 Industry Alliance was established. Their web site: http://www.mpeg-industry.com is a useful resource on matters relating to MPEG-7.
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