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To simplify complex class diagrams, you can group classes into packages. A package is a collection of logically-related UML elements. The diagram shown in Figure 3-12 is a business model in which the classes are grouped into packages. Packages appear
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as rectangles with small tabs at the top. The package name is on the tab or inside the rectangle. The dotted arrows show dependencies. One package depends on another if changes in the other could possibly force changes in the first. Object diagrams show instances instead of classes. They are useful for explaining small pieces with complicated relationships, especially recursive relationships.
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The sequence diagram shows the explicit series of interactions as they flow through the system to cause the desired objective or result. The sequence view is especially useful in systems with time-dependent functionality (such as real-time applications) and for complex scenarios where time dependencies are critical. It has two dimensions:
n One that represents time n Another that represents the various objects participating in a sequence of
events required for a purpose
3: Object-Oriented Analysis and Design
Usually, only the sequence of events to which the objects of the system are subject is important; in real-time applications, the time axis is an important measurement. This view identifies the roles of the objects in your system through the sequence of states they traverse to accomplish the goal. This view is an eventdriven perspective of the system. The relationships among the roles are not shown. Class and object diagrams present static views. Interaction diagrams are dynamic. They describe how objects collaborate or interact. A sequence diagram is an interaction diagram that details the functionality and messages (requests and responses) and their timing. The time progresses as you move down the page. The objects involved in the operation are listed from left to right according to when they take part in the message sequence. Figure 3-13 shows a sequence diagram that illustrates the software calls and hardware used to service the calls in a sequence of time, with synchronous messages between each object in the diagram. Each vertical dotted line in Figure 3-13 is a lifeline, representing the time that an object exists. Each arrow is a message call. An arrow goes from the sender to the top of the activation bar of the message on the receiver's lifeline. The activation bar represents the duration of execution of the message. The sequence diagram can have a clarifying note, text inside a dog-eared rectangle. Notes can be put into any kind of UML diagram. The UML uses the following message conventions for sequence diagrams:
FIGURE 3-13
Annotated sequence diagram
Uni ed Modeling Language
Symbol
Meaning
Simple message that may be synchronous or asynchronous Simple message return (optional) A synchronous message An asynchronous message
or or
Collaboration
Collaboration diagrams are also interaction diagrams. They convey the same information as sequence diagrams, but they focus on object roles instead of the times that messages are sent. In a sequence diagram, object roles are the vertices and messages are the connecting links. The object-role rectangles are labeled with either class or object names (or both). Class names are preceded by colons (:). Each message in a collaboration diagram has a sequence number. The top-level message is number 1. Messages at the same level (sent during the same call) have the same decimal prefix but suffixes of 1, 2, 3, and so on, according to when they occur. The collaboration diagram is similar to the sequence diagram in terms of the information displayed, but it's different in its depiction. A collaboration diagram shows the relationships among objects. It is intended to assist in the understanding the effects on a given object. It provides a procedural perspective rather than a chronological view. A collaboration diagram shows interactions organized around the objects in a particular interaction, especially their links to one another. A collaboration diagram shows the relationships among the object roles. The collaboration diagram shown in Figure 3-14 shows you a model of the behavior of the objects in the trading system and the messages involved in accomplishing a purpose in this case, making a trade (checking the trader account for sufficient funds and sending the order to the marketplace), projected from the larger trading system of which this collaboration is just a part. It is a representation of a set of participants and relationships that are meaningful for a given set of functionality. The description of behavior itself involves two characteristics:
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