vb.net code 128 jrunscript -q Language ECMAScript 1.6 implemention "Mozilla Rhino" 1.6 release 2 in Java

Generator QR Code JIS X 0510 in Java jrunscript -q Language ECMAScript 1.6 implemention "Mozilla Rhino" 1.6 release 2

jrunscript -q Language ECMAScript 1.6 implemention "Mozilla Rhino" 1.6 release 2
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To see all the available commands from jrunscript, use the - or -help command-line options. Tip
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With only one available in the default installation from Sun, you don t have to explicitly request to use a specific engine. But, if multiple were available, you could explicitly request a language with the -l option. The language string to pass in would be one of those returned from the scripting engine factory s getNames() method. As Listing 9-1 showed, any of the following will work for the provided ECMAScript 1.6 engine: js, rhino, JavaScript, javascript, ECMAScript, or ecmascript. Yes, the names are case sensitive.
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> jrunscript -l javascripT script engine for language javascripT can not be found
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CHAPTER 9 SCRIPTING AND JSR 223
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Assuming you start with a matching language, you are then in interactive mode with the script runner.
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> jrunscript js>
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Just enter your JavaScript interactively and it will be evaluated. You can also have the tool evaluate whole files by using the -f option from the command line.
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Get Your Pnuts Here
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JavaScript isn t the only scripting engine available, just the only one that ships with Mustang. Pronounced like peanuts, Pnuts is another engine that works with JSR 223. It s available from https://pnuts.dev.java.net. You can find configuration information at http://pnuts.org/snapshot/latest/extensions/jsr223/doc/index.html. Hopefully, by the time Mustang ships, other scripting languages, such as Ruby or PHP will be available in a JSR 223 installable configuration. ,
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Note JSR 274 is about the BeanShell scripting language. It s not part of Mustang, but supposedly works
alongside JSR 223. The Groovy programming language is JSR 241. It s not part of Mustang, either.
Summary
From what appears to be a long way from where JSR 223 started, Mustang gets a common scripting framework for integrating scripting engines with the Java platform. From evaluating the scripting source, to compiling and invoking, your Java programs can be bilingual with full object transparency between the two languages. In fact, you can even implement interfaces on the fly in the scripting language if you want to, without even generating .class files. As you get started with scripting, be sure to test your scripts in the command-line support tool. The book s final chapter looks at the last big additions to Mustang improvements in the pluggable annotation processing area. First introduced with Java 1.5, the metadata facility allows the marking of attributes for classes, interfaces, fields, and methods. In 10, you ll discover the additional features available for the processing of your types and elements.
CHAPTER
Pluggable Annotation Processing Updates
re you apt to use the apt tool Annotations are a concept introduced with the 5.0 release of J2SE and JSR 175. In this chapter, you ll explore those annotations added to Java SE 6. Although this is a Java 6 book, since annotations are so new, it is best to start with a description of what exactly they are and how to use them, and not just focus on the new ones. Confused yet First, apt stands for the annotation processing tool. It is a new command-line tool that comes with the JDK. (Well, it was new for the 5.0 release.) You use annotations to annotate your source code, and apt to make new annotations. Annotations are @ tags that appear in source, not javadoc-style comments. They have corresponding classes in the system, either as part of the core libraries or created by you. For instance, the @deprecated javadoc tag can be thought of as an annotation, although it isn t exactly. It acts as metadata that affects how tools and libraries interact with your classes. The @deprecated tag tells the compiler to generate a compilation warning when you use the method or class. Before digging too deeply into annotations, though, it is important to repeat a line from the Java documentation: Typical application programmers will never have to define an annotation type (see http://java.sun.com/j2se/1.5.0/docs/guide/language/ annotations.html). However, defining annotations is different than using them. So, let s look at using a few first. Before going into the specifics of what to do with annotations, here s what an annotation declaration looks like:
package java.lang; import java.lang.annotation.*; @Documented @Retention(RetentionPolicy.RUNTIME) public @interface Deprecated { }
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