barcode reader in asp.net mvc There is a previously built library le that is required for the object code used within in Software

Painting Quick Response Code in Software There is a previously built library le that is required for the object code used within

There is a previously built library le that is required for the object code used within
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There are multiple people involved with the application development The source application is very long (longer than 10,000 lines)
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In these cases, linking object les together will make the application easier to understand and probably faster to create and debug.
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Throughout this book, I stress the importance of simulators when developing PIC microcontroller applications. A simulator is a software tool in which the operation of an application can be observed executing, allowing you to nd and x problems much easier than if you program a PIC microcontroller and try out some code after writing it. For inexperienced developers, I consider the simulator to be the most useful tool in your arsenal to test your application and verify that it will work as you expect. The simulator that is built into MPLAB IDE is an outstanding tool and one you can quickly learn. A simulator consists of a software model of the PIC microcontroller processor, which can be controlled along with the ability to pass basic I/O signals back and forth with
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Stimulus Driver
Figure 3.7 The software simulator consists of a number of program modules that perform the basic functions of the PIC microcontroller hardware.
the application. It is important to remember that the processor and I/O in a simulator are virtual, and there will be situations that can come up in the simulator in which the actual hardware is not fully or properly simulated. The MPLAB IDE simulator is an excellent tool for testing out application code and observing the execution of algorithms, but it is somewhat limited in its ability to model advanced peripheral I/O ports. I tend to think of a simulator as a collection of black boxes, which are controlled by the simulator host software as shown in Fig. 3.7. I drew the simulator this way because it allows boxes to be swapped in and out to make up different part numbers without signi cant effort required to create simulators for different functions. There are probably more actual simulator modules used in MPLAB IDE, but for the purposes of this discussion, the ve presented in Fig. 3.7 are adequate. The program memory block is loaded with the hex le that will be programmed into the PIC microcontroller. The processor model will pull data from this simulated program memory as required. The le registers are similar, but the processor model can read and write to the le registers. The I/O and hardware registers block provides some kind of model of the I/O pins. For basic digital I/O, the MPLAB IDE simulator provides a good model of the I/O hardware, but for advanced peripherals (the USART, MSSP, and other peripherals), the simulator model does little more than just accept input from the user interface, which is stored in the registers. To help you debug your applications, the I/O pins have the capability of being driven with external inputs. This is the stimulus box shown in Fig. 3.7. It can be directly used in changing I/O register bits or can run a stimulus script, which can be either a user le or generated from the MPLAB IDE user interface. A stimulus script is created with I/O information that can be processed by the simulator processor without intervention by the user. This allows the user to create a test routine to examine why code is failing as well as test changes to the application to see if the problem has been xed. I believe that being able to create stimulus information for your applications is critical to being able to test and verify their operation before burning them into a PIC microcontroller.
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